
Perrin Dask is the leader of the Glasskeys.
Perrin is a psychology prodigy whose quiet demeanor masks a razor-edged understanding of human behavior. Their belief is simple: secrets are the true currency of Doskvol, and Charterhall is a mint overflowing with unclaimed wealth.
They run the Glasskeys more like a research collective than a gang, emphasizing observation, emotional leverage, and the “shaping” of minds rather than direct coercion. Perrin presents as gentle, attentive, and endlessly empathetic - qualities that make people confide in them far too easily.
- Sent Locket to the Ink & Anvil with twenty silver bars for the Old Town Echoes after the fall of the Reclaimer’s Circle — a job nobody had commissioned, paid for in silver drawn from the same bank, mint, and count as the Charterhall University payroll the crew had quietly stolen out from under the Glasskeys. Framed as a token of largesse and a thanks for peace in the district, it was as much a demonstration that Dask knew precisely what they had done, and where the boundaries lay. Session 13