[1/4/2026, 12:34:16 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/4/2026, 1:23:30 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/4/2026, 2:29:38 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/8/2026, 6:39:43 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 6:34:13 AM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 10:30:35 AM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 1:00:45 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 2:00:22 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 2:22:23 PM] Michelle
Ok, the "Unnamed X" stuff reminds me of the kid's pokemon games.
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[1/10/2026, 2:22:31 PM] Dice So Nice!
Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well.
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[1/10/2026, 2:26:06 PM] Michelle
Hunt
Risky | Standard
Success
You do it.
5 6
2d6 = 11 = 11
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[1/10/2026, 2:26:14 PM] Michelle
lol
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[1/10/2026, 2:26:42 PM] Decklen Noone
Study
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
2 4
2d6 = 6 = 6
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[1/10/2026, 2:26:54 PM] Decklen Noone
Attune
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
5 3
2d6 = 8 = 8
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[1/10/2026, 2:27:09 PM] Michelle
Attune
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
5
1d6 = 5 = 5
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[1/10/2026, 2:27:30 PM] Rob
I see I'm going to have a lot of partial successes.
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[1/10/2026, 2:27:30 PM] Conall Dawes
Attune
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
5
1d6 = 5 = 5
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[1/10/2026, 2:27:49 PM] Rob
Heard you
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[1/10/2026, 2:27:53 PM] Kristian
I would say 3 or 4 times out of every 6....
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[1/10/2026, 2:27:53 PM] Michelle
Heard ya Deb
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[1/10/2026, 2:28:00 PM] Kristian
did not hear :/
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[1/10/2026, 2:28:11 PM] Kristian
helps to join the voice channel
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[1/10/2026, 2:28:18 PM] Kristian
ooc?
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[1/10/2026, 2:28:21 PM] Michelle
Blow on the cartridge in your NES
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[1/10/2026, 2:28:33 PM] Kristian
"/ooc" does nothing?
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[1/10/2026, 2:28:51 PM] Michelle
all good
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[1/10/2026, 2:28:52 PM] Kristian
great success
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[1/10/2026, 2:28:55 PM] Jason K
You're good
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[1/10/2026, 2:29:00 PM] Rob
Is there a way to NOT have it make the discord sound when there's something in this chat?
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[1/10/2026, 2:29:16 PM] Debinani
Yeah, I figured that out, one sec
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[1/10/2026, 2:30:25 PM] Debinani
Eh. I can't rememeber how I figured that out.
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[1/10/2026, 2:30:52 PM] Debinani
Let me just turn off that integration, it's not useful anyway
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[1/10/2026, 2:30:54 PM] Rob
No worries. I'll poke at my settings later and see if I can find it. It's just distracting as hell since I don't know which one is notifying me.
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[1/10/2026, 2:31:44 PM] Rob
Neat. That made my screen go blank. :P
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[1/10/2026, 2:31:57 PM] Unnamed Michelle
Mine too
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[1/10/2026, 2:32:03 PM] Kristian
now I have no audio
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[1/10/2026, 2:32:09 PM] Rob
I do.
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[1/10/2026, 2:32:13 PM] Unnamed Kristian
sorry I didn't hear what you just said.
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[1/10/2026, 2:32:18 PM] Unnamed Kristian
nm no one was making noise haha
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[1/10/2026, 2:32:59 PM] Rob
When assigning dots, I presumed that we aren't supposed to put any into Insight/Prowess/Resolve... right?
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[1/10/2026, 2:33:05 PM] Unnamed Veth
I disabled the module so it reset the server.
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[1/10/2026, 2:33:14 PM] Unnamed Veth
Correct, those are XP tracks
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[1/10/2026, 2:33:21 PM] Unnamed Veth
Why am I talking as Veth?
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[1/10/2026, 2:33:22 PM] Unnamed Kristian
Weird I still show up as unnamed
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[1/10/2026, 2:33:31 PM] Unnamed Rob
Now I wonder if I do.
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[1/10/2026, 2:33:32 PM] Unnamed Jason G
testing IC
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[1/10/2026, 2:33:33 PM] Unnamed Michelle
Well it IS a stealthy-stealthy game
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[1/10/2026, 2:33:36 PM] Jason G
testing OOC
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[1/10/2026, 2:33:36 PM] Unnamed Michelle
No names for anyone
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[1/10/2026, 2:33:36 PM] Debinani
There's a character name and an alias
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[1/10/2026, 2:33:41 PM] Unnamed Rob
Yup. I have a name, but I am Unnamed.
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[1/10/2026, 2:33:41 PM] Unnamed Pat
Testing
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[1/10/2026, 2:34:00 PM] Unnamed Pat
That's peculiar
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[1/10/2026, 2:34:04 PM] Unnamed Michelle
You are not a number!
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[1/10/2026, 2:34:07 PM] Unnamed Kristian
Your name is unamed.
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[1/10/2026, 2:34:17 PM] Unnamed Pat
Oh, you know what. Dammit, it's probably the prototype tokens
---------------------------
[1/10/2026, 2:34:31 PM] Random
I have a picture. sorta. an alias mayhbe, but not a name as yet.
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[1/10/2026, 2:34:36 PM] Debinani
Will fix once y'all have aliases.
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[1/10/2026, 2:35:06 PM] Jason G
My alias is set and it still shows Unnamed
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[1/10/2026, 2:35:08 PM] Cam
Michelle, try talking IC
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[1/10/2026, 2:35:12 PM] Pat
hmm
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[1/10/2026, 2:35:14 PM] Cam
Hello?
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[1/10/2026, 2:35:15 PM] Jason G
test
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[1/10/2026, 2:35:17 PM] Ulva Mannvitsbrekka
huh
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[1/10/2026, 2:35:20 PM] Cam
Yeah, it's the underlying token that gets created on character creation
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[1/10/2026, 2:35:25 PM] Ulva Mannvitsbrekka
ooooh, it works!
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[1/10/2026, 2:35:32 PM] Rob
Hmm.
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[1/10/2026, 2:35:40 PM] Debinani
I have to unfuck it, will just take some clicking.
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[1/10/2026, 2:35:41 PM] Pat
Click on Prototype Token at the top
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[1/10/2026, 2:35:42 PM] Decklen Noone
Testing
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[1/10/2026, 2:35:47 PM] Pat
then you can set name and stuff there.
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[1/10/2026, 2:35:47 PM] Jason G
test
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[1/10/2026, 2:35:47 PM] Cam
Deb is an agent. he's everyone and no one.
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[1/10/2026, 2:35:52 PM] Debinani
Yup, go into Prototype Token and fix it there.
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[1/10/2026, 2:35:59 PM] Jason G
now I have no character set in chat...
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[1/10/2026, 2:35:59 PM] Debinani
The when I put it back ont he canvas it'll work.
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[1/10/2026, 2:36:04 PM] Rob
Deb is Legion?
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[1/10/2026, 2:36:37 PM] Decklen Noone
Type /ic before your text?
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[1/10/2026, 2:36:43 PM] Debinani
I'll fix them all before y'all are tempted to do IC stuff.
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[1/10/2026, 2:36:59 PM] Michelle
test
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[1/10/2026, 2:37:06 PM] Cam
Test
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[1/10/2026, 2:37:29 PM] Decklen Noone
Test
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[1/10/2026, 2:37:35 PM] Kristian
test
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[1/10/2026, 2:37:37 PM] Kristian
test
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[1/10/2026, 2:39:08 PM] Jason G
test
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[1/10/2026, 2:39:26 PM] Cam
Done
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[1/10/2026, 2:39:26 PM] Rob
Think so
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[1/10/2026, 2:39:29 PM] Kristian
yarp
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[1/10/2026, 2:39:45 PM] Random
where do I find the sheet?
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[1/10/2026, 2:40:53 PM] Veth
I had tochange computers, old one was crashing out
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[1/10/2026, 2:40:54 PM] Ulva Mannvitsbrekka
Fortune
Critical Success!
The result is exceptional. You have great or extreme effect.
5 6 6
3d6 = 17 = 17
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[1/10/2026, 2:41:07 PM] Rob
Stop using all the good rolls, pat.
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[1/10/2026, 2:41:32 PM] Edmund Hawthorne
Vice
Failure
You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice.
3
1d6 = 3 = 3
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[1/10/2026, 2:43:27 PM] Veth
if you mouse over them it gives info on them
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[1/10/2026, 2:43:37 PM] Veth
It really is
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[1/10/2026, 2:46:42 PM] Ulva Mannvitsbrekka
Survey
Risky | Standard
Success
You do it.
6
1d6 = 6 = 6
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[1/10/2026, 2:47:04 PM] Cam
Study
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2 6
2d6 = 8 = 8
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[1/10/2026, 2:47:07 PM] Ulva Mannvitsbrekka
Wreck
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1 2
2d6 = 3 = 3
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[1/10/2026, 2:47:12 PM] Edmund Hawthorne
Attune
Desperate | Great | 0d
Failure
It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action.
2 1
2d6 = 3 = 3
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[1/10/2026, 2:47:24 PM] Decklen Noone
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1 2
2d6 = 3 = 3
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[1/10/2026, 2:47:31 PM] Jason G
already off to a great start
---------------------------
[1/10/2026, 2:47:32 PM] Ulva Mannvitsbrekka
Wreck
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
6 1
2d6 = 7 = 7
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[1/10/2026, 2:48:10 PM] Jason G
sorry Deb, according to the last like six rolls half the party is already dead
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[1/10/2026, 2:48:36 PM] Pat
So, we're playing as ghosts, then.
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[1/10/2026, 2:48:38 PM] Unnamed Veth
Vice
0d
Failure
You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice.
2 5
2d6 = 7 = 7
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[1/10/2026, 2:48:43 PM] Rob
Is it because we're rolling Risky that having a failure on one of the two dice makes the entire thing a failure? I thought this was an OR operation, not an AND operation.
---------------------------
[1/10/2026, 2:48:54 PM] Jason G
fortunately, my long lost twin was waiting in the wings
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[1/10/2026, 2:49:01 PM] Cam
Hunt
Controlled | Great
Partial Success
You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position.
4 4
2d6 = 8 = 8
---------------------------
[1/10/2026, 2:49:09 PM] Unnamed Veth
Gather Information
0d
Partial Success
Standard: You get good details. Clarifying and follow-up questions are possible.
4 4
2d6 = 8 = 8
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[1/10/2026, 2:49:17 PM] Edmund Hawthorne
Wreck
Controlled | Limited | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
2 6
2d6 = 8 = 8
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[1/10/2026, 2:49:31 PM] Cam
Survey
Controlled | Standard
Partial Success
You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position.
5
1d6 = 5 = 5
---------------------------
[1/10/2026, 2:49:44 PM] Edmund Hawthorne
Wreck
Controlled | Limited | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
3 1
2d6 = 4 = 4
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[1/10/2026, 2:49:45 PM] Ulva Mannvitsbrekka
Survey
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
4
1d6 = 4 = 4
---------------------------
[1/10/2026, 2:49:58 PM] Random
how so I save/commit?
---------------------------
[1/10/2026, 2:49:58 PM] Decklen Noone
Attune
Controlled | Standard
Partial Success
You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position.
5 4
2d6 = 9 = 9
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[1/10/2026, 2:50:05 PM] Decklen Noone
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2 1
2d6 = 3 = 3
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[1/10/2026, 2:50:11 PM] Decklen Noone
Attune
Controlled | Standard
Success
You do it.
6 3
2d6 = 9 = 9
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[1/10/2026, 2:50:16 PM] Jason G
so... possible bug. I chose Controlled/Limited on a roll and it came out as risky in the description?
---------------------------
[1/10/2026, 2:50:31 PM] Decklen Noone
Attune
Controlled | Great
Success
You do it.
5 6
2d6 = 11 = 11
---------------------------
[1/10/2026, 2:50:34 PM] Ulva Mannvitsbrekka
Survey
Controlled | Standard
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
2
1d6 = 2 = 2
---------------------------
[1/10/2026, 2:50:42 PM] Decklen Noone
Attune
Risky | Standard
Success
You do it.
6 2
2d6 = 8 = 8
---------------------------
[1/10/2026, 2:50:45 PM] Ulva Mannvitsbrekka
Wreck
Controlled | Standard | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
6 3
2d6 = 9 = 9
---------------------------
[1/10/2026, 2:50:53 PM] Random
they keep undoing. I select 4 and then....nope.
---------------------------
[1/10/2026, 2:51:10 PM] Ulva Mannvitsbrekka
Wreck
Controlled | Limited | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
2 2
2d6 = 4 = 4
---------------------------
[1/10/2026, 2:51:11 PM] Conall Dawes
Fortune
Partial Success
The result is mixed. You have limited or partial effect.
2 5
2d6 = 7 = 7
---------------------------
[1/10/2026, 2:51:17 PM] Edmund Hawthorne
Prowl
Controlled | Standard
Partial Success
You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position.
2 4
2d6 = 6 = 6
---------------------------
[1/10/2026, 2:51:19 PM] Rob
Okay, I am confused. Sometimes when I roll a 6 and 3 or lower, it's a failure. Sometimes it's a success.
---------------------------
[1/10/2026, 2:51:25 PM] Decklen Noone
Study
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1 3
2d6 = 4 = 4
---------------------------
[1/10/2026, 2:51:34 PM] Decklen Noone
Study
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2 1
2d6 = 3 = 3
---------------------------
[1/10/2026, 2:51:35 PM] Conall Dawes
Fortune
Partial Success
The result is mixed. You have limited or partial effect.
5
1d6 = 5 = 5
---------------------------
[1/10/2026, 2:51:48 PM] Ulva Mannvitsbrekka
Attune
Controlled | Standard | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
3 6
2d6 = 9 = 9
---------------------------
[1/10/2026, 2:51:49 PM] Random
okay I have 4 selected. do you see it?
---------------------------
[1/10/2026, 2:51:57 PM] Ulva Mannvitsbrekka
Attune
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
5 1
2d6 = 6 = 6
---------------------------
[1/10/2026, 2:52:04 PM] Rob
I'll paste an example in Discord.
---------------------------
[1/10/2026, 2:52:13 PM] Veth
Pat failed on a 6/3 too
---------------------------
[1/10/2026, 2:52:22 PM] Rob
Not my roll, obviously, but that's one time I saw it.
---------------------------
[1/10/2026, 2:52:54 PM] Veth
Ohhhh!
---------------------------
[1/10/2026, 2:52:58 PM] Rob
Ah, that makes sense.
---------------------------
[1/10/2026, 2:53:04 PM] Michelle
Unskilled hurts
---------------------------
[1/10/2026, 2:53:08 PM] Jason G
but why does it show "risky" when the roll was controlled?
---------------------------
[1/10/2026, 2:53:22 PM] Ulva Mannvitsbrekka
Attune
Controlled | Standard | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
2 1
2d6 = 3 = 3
---------------------------
[1/10/2026, 2:53:29 PM] Michelle
Oh, it'
---------------------------
[1/10/2026, 2:53:33 PM] Pat
that one came up as Controlled.
---------------------------
[1/10/2026, 2:53:39 PM] Edmund Hawthorne
Finesse
Desperate | Limited
Failure
It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action.
2
1d6 = 2 = 2
---------------------------
[1/10/2026, 2:53:42 PM] Random
I have made selections. tinker/finess/command/sway. do you see them?
---------------------------
[1/10/2026, 2:53:43 PM] Michelle
It's suggesting what you could do instead
---------------------------
[1/10/2026, 2:53:45 PM] Ulva Mannvitsbrekka
Attune
Controlled | Standard | 0d
Failure
You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach.
4 3
2d6 = 7 = 7
---------------------------
[1/10/2026, 2:53:46 PM] Decklen Noone
Vice
0d
Failure
You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice.
6 5
2d6 = 11 = 11
---------------------------
[1/10/2026, 2:53:59 PM] Ulva Mannvitsbrekka
Attune
Desperate | Great | 0d
Failure
It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action.
2 3
2d6 = 5 = 5
---------------------------
[1/10/2026, 2:54:00 PM] Random
yes, but if i do anyhthing they just undo
---------------------------
[1/10/2026, 2:54:18 PM] Random
yes, I see your edits
---------------------------
[1/10/2026, 2:54:20 PM] Rob
Do you have to lock the sheet before they show up?
---------------------------
[1/10/2026, 2:54:26 PM] Rob
Or rather, before they show up for Deb.
---------------------------
[1/10/2026, 2:54:57 PM] Rob
You are correct, sir. I just tried it out.
---------------------------
[1/10/2026, 2:54:59 PM] Jason G
The UI is strange. sometimes the clicks on the dots take, sometimes they done. I found it works better if you click 1 dot, let it go red, then click the next dot... etc..
---------------------------
[1/10/2026, 2:55:37 PM] Rob
I believe I am done, although I reserve the right to go back and change stuff. :P
---------------------------
[1/10/2026, 2:55:39 PM] Ulva Mannvitsbrekka
Gather Information
0d
Failure
Limited: You get incomplete or partial information. More information gathering will be needed to get all the answers.
6 2
2d6 = 8 = 8
---------------------------
[1/10/2026, 2:56:35 PM] Cedric Ashton
Skirmish
Risky | Standard
Success
You do it.
6 4
2d6 = 10 = 10
---------------------------
[1/10/2026, 2:56:43 PM] Random
I'm going to see if it's firefox. I'm gonna launch in edge.
---------------------------
[1/10/2026, 2:56:50 PM] Random
shudders
---------------------------
[1/10/2026, 2:56:56 PM] Cedric Ashton
Study
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3
1d6 = 3 = 3
---------------------------
[1/10/2026, 2:57:14 PM] Rob
Firefox is not a Chromium browser. I use Brave for this.
---------------------------
[1/10/2026, 2:57:17 PM] Jason K
Hmm yeah, Roll button is not doing anything for me
---------------------------
[1/10/2026, 2:57:18 PM] Kristian
I switched to Brave for this and it seems to work better than FF
---------------------------
[1/10/2026, 2:57:28 PM] Cedric Ashton
Command
Risky | Standard
Success
You do it.
6
1d6 = 6 = 6
---------------------------
[1/10/2026, 2:57:55 PM] Cedric Ashton
Wreck
Risky | Standard
Success
You do it.
4 6
2d6 = 10 = 10
---------------------------
[1/10/2026, 2:58:09 PM] Ulva Mannvitsbrekka
Wreck
Desperate | Standard | 0d
Partial Success
You do it, but there's a consequence: you suffer severe harm, a serious complication occurs, you have reduced effect.
6 4
2d6 = 10 = 10
---------------------------
[1/10/2026, 2:58:31 PM] Random
yes
---------------------------
[1/10/2026, 2:59:16 PM] Cedric Ashton
Wreck
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
4 4
2d6 = 8 = 8
---------------------------
[1/10/2026, 2:59:30 PM] Jason K
Seems better in Safari for some reason
---------------------------
[1/10/2026, 2:59:32 PM] Michelle
Vice
0d
Failure
You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice.
5 4
2d6 = 9 = 9
---------------------------
[1/10/2026, 2:59:43 PM] Unnamed Random
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2 1
2d6 = 3 = 3
---------------------------
[1/10/2026, 2:59:58 PM] Unnamed Random
Study
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1
1d6 = 1 = 1
---------------------------
[1/10/2026, 3:00:11 PM] Jason G
speaking of.. how do you lead a roll in this UI?
---------------------------
[1/10/2026, 3:01:04 PM] Cassia
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2 3
2d6 = 5 = 5
---------------------------
[1/10/2026, 3:01:16 PM] Jason G
9 person crew....... wow
---------------------------
[1/10/2026, 3:01:22 PM] Rob
We're a baseball team.
---------------------------
[1/10/2026, 3:01:47 PM] Veth
Dibs on naming myself "I don't know"
---------------------------
[1/10/2026, 3:02:13 PM] Rob
Or from just dealing with other people in the crew.
---------------------------
[1/10/2026, 3:02:38 PM] Random
very Call of Cthuhlu
---------------------------
[1/10/2026, 3:02:49 PM] Rob
Ia! Ia! Cthulhu! F'taghn!
---------------------------
[1/10/2026, 3:03:05 PM] Jason G
stress is very much like Sanity in CoC yeah
---------------------------
[1/10/2026, 3:03:48 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 3 stress.
2 3
2d6 = 5 = 5
---------------------------
[1/10/2026, 3:03:48 PM] Ulva Mannvitsbrekka
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
4 5 4 1 1 1
6d6 = 16 = 16
---------------------------
[1/10/2026, 3:04:03 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 3 stress.
3 3
2d6 = 6 = 6
---------------------------
[1/10/2026, 3:04:03 PM] Ulva Mannvitsbrekka
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
2 2 5
3d6 = 9 = 9
---------------------------
[1/10/2026, 3:04:12 PM] Cassia
Resolve
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 0 stress.
3 6 1
3d6 = 10 = 10
---------------------------
[1/10/2026, 3:04:19 PM] Stavrul Hellyers
Prowl
Risky | Standard
Success
You do it.
5 6
2d6 = 11 = 11
---------------------------
[1/10/2026, 3:04:21 PM] Decklen Noone
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 2 stress.
1 4
2d6 = 5 = 5
---------------------------
[1/10/2026, 3:04:34 PM] Edmund Hawthorne
Prowess
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
5 4
2d6 = 9 = 9
---------------------------
[1/10/2026, 3:04:35 PM] Decklen Noone
Prowess
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
5
1d6 = 5 = 5
---------------------------
[1/10/2026, 3:05:13 PM] Jason G
Make sure to fill in those Insight/Prowess/Resolve pips before you roll them. it's not automatic
---------------------------
[1/10/2026, 3:05:18 PM] Rob
It was for me...
---------------------------
[1/10/2026, 3:05:32 PM] Jason G
well the roll uses them
---------------------------
[1/10/2026, 3:05:41 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 2 stress.
4 2
2d6 = 6 = 6
---------------------------
[1/10/2026, 3:05:43 PM] Jason G
with 0
---------------------------
[1/10/2026, 3:05:50 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 4 stress.
2 2
2d6 = 4 = 4
---------------------------
[1/10/2026, 3:05:56 PM] Rob
When i rolled insight, with nothing filled in, it rolled 2 dice. I have dots in 2 of my Insight actions.
---------------------------
[1/10/2026, 3:05:56 PM] Ulva Mannvitsbrekka
Prowess
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 2 stress.
4
1d6 = 4 = 4
---------------------------
[1/10/2026, 3:06:01 PM] Jason G
with 2
---------------------------
[1/10/2026, 3:06:06 PM] Cedric Ashton
Prowess
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
2 4 5
3d6 = 11 = 11
---------------------------
[1/10/2026, 3:06:06 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
5 1
2d6 = 6 = 6
---------------------------
[1/10/2026, 3:06:24 PM] Cedric Ashton
Resolve
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 3 stress.
3
1d6 = 3 = 3
---------------------------
[1/10/2026, 3:06:24 PM] Edmund Hawthorne
Insight
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 1 stress.
1 5
2d6 = 6 = 6
---------------------------
[1/10/2026, 3:06:42 PM] Decklen Noone
Resolve
Success
You reduce or avoid the effects of the consequence (GM chooses).
Suffer 2 stress.
4 1
2d6 = 5 = 5
---------------------------
[1/10/2026, 3:07:22 PM] Jason G
Oh.. yep, I misunderstood. thought it was highest pip value, not total 1's.. (I wasn't listening :) )
---------------------------
[1/10/2026, 3:07:58 PM] Jason G
so we have a built-in retcon ability... yay
---------------------------
[1/10/2026, 3:08:12 PM] Rob
Potion Shopping is no longer front-loaded.
---------------------------
[1/10/2026, 3:08:35 PM] Jason G
but I DID bring the potion!!
---------------------------
[1/10/2026, 3:09:31 PM] Kristian
someone is eating chips on open mic :)
---------------------------
[1/10/2026, 3:09:44 PM] Jason G
great.. now I want chips..
---------------------------
[1/10/2026, 3:09:56 PM] Random
you got chips last night.
---------------------------
[1/10/2026, 3:10:02 PM] Jason G
oh yeah!
---------------------------
[1/10/2026, 3:10:14 PM] Kristian
*snickers*
---------------------------
[1/10/2026, 3:10:18 PM] Rob
I knew Mayvik would react to that.
---------------------------
[1/10/2026, 3:10:21 PM] Jason G
PS, don't ask Mayvik about his load please
---------------------------
[1/10/2026, 3:11:13 PM] Random
6
---------------------------
[1/10/2026, 3:11:36 PM] Random
3 light, 5 normal, 6 heavy
---------------------------
[1/10/2026, 3:14:18 PM] Jason G
there were limits to getting more then 3 pips right? requires a crew event or something?
---------------------------
[1/10/2026, 3:14:34 PM] Rob
I was reading and only half-listening, but we only gain xp if we perform a Desperate Action with a skill/special ability?
---------------------------
[1/10/2026, 3:14:40 PM] Jason K
I dunno if it helps but the way I think of stress is that it's your ability to manipulate the narrative, whether it's via flashback or by resisting consequences
---------------------------
[1/10/2026, 3:15:43 PM] Rob
Okay, so using controlled or risky action does not give xp.
---------------------------
[1/10/2026, 3:18:28 PM] Rob
I think so
---------------------------
[1/10/2026, 3:18:30 PM] Pat
THink so
---------------------------
[1/10/2026, 3:18:33 PM] Random
yub
---------------------------
[1/10/2026, 3:18:36 PM] Veth
Seems easy to grasp actually
---------------------------
[1/10/2026, 3:23:29 PM] Random
what? do illegal things? perish the thought. we're just honest merchants
---------------------------
[1/10/2026, 3:24:45 PM] Jason G
Is the lair connected to the sewers/underground?
---------------------------
[1/10/2026, 3:25:40 PM] Veth
The evil midnight bombers what bomb at midnight.
---------------------------
[1/10/2026, 3:25:52 PM] Rob
We can be The Regulators! It'll also allow us to make cash on the side as spokespeople for a laxative.
---------------------------
[1/10/2026, 3:25:55 PM] Random
Totally Honest Merchants Association. Trust Us.
---------------------------
[1/10/2026, 3:26:11 PM] Rob
Nice Tick reference, Veth.
---------------------------
[1/10/2026, 3:26:18 PM] Veth
Legitimate Slavage
---------------------------
[1/10/2026, 3:26:28 PM] Veth
Thanks Rob :)
---------------------------
[1/10/2026, 3:26:51 PM] Jason G
The Plausible Deniables?
---------------------------
[1/10/2026, 3:27:25 PM] Jason G
Where are those backgrounds and Heritages ?
---------------------------
[1/10/2026, 3:28:56 PM] Jason G
cool
---------------------------
[1/10/2026, 3:29:29 PM] Jason K
I can't seem to open backgrounds/heritages, weird
---------------------------
[1/10/2026, 3:29:42 PM] Kristian
mine works
---------------------------
[1/10/2026, 3:29:58 PM] Jason G
works here as well
---------------------------
[1/10/2026, 3:30:02 PM] Jason K
sigh, lol, oh well.
---------------------------
[1/10/2026, 3:31:17 PM] Jason K
Trying my third browser
---------------------------
[1/10/2026, 3:31:46 PM] Jason K
Nope, doesn't work for me, oh well.
---------------------------
[1/10/2026, 3:32:41 PM] Rob
Sory, power went out for a moment for no apparent reason.
---------------------------
[1/10/2026, 3:33:05 PM] Jason K
Yeah, nothing happens. I can see it but clicking does nothing. Oh well, not important
---------------------------
[1/10/2026, 3:34:39 PM] Random
how often do people die? I mean will I get any sleep due to the bells?
---------------------------
[1/10/2026, 3:34:52 PM] Jason G
what happens if like...~250 people die at once? asking for a friend
---------------------------
[1/10/2026, 3:35:30 PM] Random
"most nights"
---------------------------
[1/10/2026, 3:35:41 PM] Rob
In other words, nights when we're not on a job.
---------------------------
[1/10/2026, 3:35:46 PM] Pat
Not a lot of people die, that's a good thing, right?
---------------------------
[1/10/2026, 3:35:48 PM] Jason G
I mean, is there heat if they're all dead?
---------------------------
[1/10/2026, 3:36:05 PM] Jason G
again, asking for a friend
---------------------------
[1/10/2026, 3:36:29 PM] Cam
So if we steal something really quietly, we have to tell people it was us for rep?
---------------------------
[1/10/2026, 3:37:28 PM] Jason G
I mean, we'll know.. our own internal rep goes up!
---------------------------
[1/10/2026, 3:37:33 PM] Jason G
legends in our own minds
---------------------------
[1/10/2026, 3:37:54 PM] Random
Minimal collatoral damage then.... got it.
---------------------------
[1/10/2026, 3:38:05 PM] Veth
SNEAKY murder hobos
---------------------------
[1/10/2026, 3:38:06 PM] Rob
We would never be murder hobos.
---------------------------
[1/10/2026, 3:38:07 PM] Kristian
is there a mayor..
---------------------------
[1/10/2026, 3:38:09 PM] Random
-- packs a smaller bomb --
---------------------------
[1/10/2026, 3:38:12 PM] Rob
By the way, does the city have a mayor?
---------------------------
[1/10/2026, 3:38:15 PM] Cam
We're gonna spend so much time in the pokey.
---------------------------
[1/10/2026, 3:39:34 PM] Random
What is the air speed of an unladen, ghost, swallow?
---------------------------
[1/10/2026, 3:39:41 PM] Jason G
That's kind of the catch of the city... we're effectively trapped in a petri dish of rep and consequences.. doskvol watches, remembers, and never forgets.
---------------------------
[1/10/2026, 3:41:03 PM] Random
We all met in a pub....
---------------------------
[1/10/2026, 3:41:16 PM] Kristian
Woke up in the back of a wagon.
---------------------------
[1/10/2026, 3:41:35 PM] Jason G
Oh, you're awake!
---------------------------
[1/10/2026, 3:41:49 PM] Random
I do need to afk a few moment. little room down the hall.
---------------------------
[1/10/2026, 3:41:58 PM] Veth
Dibs on being the Dovakeen
---------------------------
[1/10/2026, 3:41:58 PM] Kristian
I used to be in another crew, until they all took an arrow to the bac k.
---------------------------
[1/10/2026, 3:42:04 PM] Cam
My gal's former crew got wiped, but someone amongst you recruited her for her scouting skills.
---------------------------
[1/10/2026, 3:42:07 PM] Kristian
Server closet?
---------------------------
[1/10/2026, 3:42:28 PM] Random
yeah, lets go with that.
---------------------------
[1/10/2026, 3:42:32 PM] Cam
Any volunteers for recruitment?
---------------------------
[1/10/2026, 3:42:36 PM] Jason K
Cedric is a bouncer at Ink & Anvil, definitely not the leader nor someone who would put a crew together, but is willing to be hired muscle for a better paycheck
---------------------------
[1/10/2026, 3:42:43 PM] Random
offline now.
---------------------------
[1/10/2026, 3:43:00 PM] Rob
Hmm... My character likely wouldn't lead since he's often distracted by all the fucking ghosts that never shut up.
---------------------------
[1/10/2026, 3:43:13 PM] Kristian
not for me lol
---------------------------
[1/10/2026, 3:43:17 PM] Jason G
yes, but you made us talk instead of AFK
---------------------------
[1/10/2026, 3:43:39 PM] Veth
weird
---------------------------
[1/10/2026, 3:43:40 PM] Kristian
nothing happens when I click it..
---------------------------
[1/10/2026, 3:43:48 PM] Rob
It works... sort of. It shows up on the roster but doesn't show up in chat.
---------------------------
[1/10/2026, 3:44:22 PM] Kristian
oh yeah I see it now.
---------------------------
[1/10/2026, 3:44:37 PM] Debinani
I'm working on fixing everyone's tokens
---------------------------
[1/10/2026, 3:44:51 PM] Veth
So I think we should name the crew "Dirty Deeds Done Dirt Cheap"
---------------------------
[1/10/2026, 3:45:06 PM] Kristian
Yeah my character would have just wandered in and joined an existing / proto group
---------------------------
[1/10/2026, 3:45:07 PM] Rob
I vote no. :P
---------------------------
[1/10/2026, 3:45:43 PM] Pat
ok, so who has _not_ said they're definitely not the leader?
---------------------------
[1/10/2026, 3:46:17 PM] Veth
I've already lead one of Deb's campaign, so I will pass unless nobody else wants it.
---------------------------
[1/10/2026, 3:46:23 PM] Cassia
bak ish
---------------------------
[1/10/2026, 3:46:23 PM] Eidolon
Actually I think it was two..
---------------------------
[1/10/2026, 3:47:05 PM] Freakshow
so maybe we should decide if this is a new group, or an existing one that we are just the current active member sof?
---------------------------
[1/10/2026, 3:47:16 PM] Freakshow
"The League of Perfectly Ordinary Gentlepersons"
---------------------------
[1/10/2026, 3:47:19 PM] Debinani
And it doesn't need to be a "leader", but I mean, at some point a few of you entered into a partnership. Or you were recruited by Ol' Hank or something
---------------------------
[1/10/2026, 3:47:35 PM] Cassia
I figure I was hired by the crew or someone in the crew for a job and for reasons stuck around or was asked to stick around. "just for another job or two maybe." and simply never left.
---------------------------
[1/10/2026, 3:47:38 PM] Freakshow
So there was this guy named Jack...
---------------------------
[1/10/2026, 3:47:41 PM] Watcher
crew name - Definitely Not a Cult
---------------------------
[1/10/2026, 3:47:42 PM] Freakshow
Jack Boatwright...
---------------------------
[1/10/2026, 3:47:56 PM] Eidolon
hehe
---------------------------
[1/10/2026, 3:48:19 PM] Watcher
so we can say, Hi... we're definitely not a cult
---------------------------
[1/10/2026, 3:48:26 PM] Cassia
Crew: Nothing To See Here.
---------------------------
[1/10/2026, 3:48:26 PM] Eidolon
I like it.
---------------------------
[1/10/2026, 3:48:56 PM] Crow
I like the idea of a pre-existing crew that we've all joined at some point.
---------------------------
[1/10/2026, 3:48:59 PM] Eidolon
Cults are bad, so if peopl'e think we're not that good
---------------------------
[1/10/2026, 3:49:22 PM] Watcher
Rob, like we're the B team after the A team retired? heh
---------------------------
[1/10/2026, 3:49:37 PM] Cassia
we're "the other guys"
---------------------------
[1/10/2026, 3:49:40 PM] Crow
Retired. Got wiped out. Something like that.
---------------------------
[1/10/2026, 3:49:42 PM] Freakshow
More like F Troop
---------------------------
[1/10/2026, 3:50:14 PM] Freakshow
Got super rich and taught us all their tricks before they retired to a life of luxury
---------------------------
[1/10/2026, 3:50:18 PM] Freakshow
..or went to prison.
---------------------------
[1/10/2026, 3:50:24 PM] Wolf
The Irregulars
---------------------------
[1/10/2026, 3:50:27 PM] Eidolon
Ohh, what if we all joined an existing crew as the current base as the fallback point, it goes BAD and we all flee to where we are now
---------------------------
[1/10/2026, 3:50:34 PM] Crow
For a crew name, in all seriousness we should pick something that fits the theme set by the crew names on the Faction status sheet.
---------------------------
[1/10/2026, 3:51:18 PM] Watcher
but, we're iconoclasts!
---------------------------
[1/10/2026, 3:51:47 PM] Watcher
fine, we can be realistic and descriptive - The Unpaid Consultants
---------------------------
[1/10/2026, 3:51:52 PM] Cedric
Yeah, the status sheet is where we track the crews you have relationships with.
---------------------------
[1/10/2026, 3:51:56 PM] Crow
What's the district we're in, Deb?
---------------------------
[1/10/2026, 3:52:06 PM] Debinani
Your lair is in Charterhall
---------------------------
[1/10/2026, 3:52:35 PM] Eidolon
Call ourselves the legion, so everyone thinks we're backed by a ton of people.
---------------------------
[1/10/2026, 3:53:33 PM] Cam
Mid-city Shades
---------------------------
[1/10/2026, 3:53:33 PM] Debinani
We could definitely do a former crew. Maybe it was small: just two aging spooks who did pretty well for themselves but never really hit it big. They recruited each of you over the last few years and have both decided to retire...
---------------------------
[1/10/2026, 3:53:35 PM] Crow
Playing off Pat's suggestion we could go with The Charterhall Irregulars. Not my first choice, but it's an option.
---------------------------
[1/10/2026, 3:53:36 PM] Jason G
Espionage, Shadows, Strange
---------------------------
[1/10/2026, 3:53:48 PM] Freakshow
Holden's Heroes
---------------------------
[1/10/2026, 3:53:54 PM] Debinani
HAHA
---------------------------
[1/10/2026, 3:53:54 PM] Wolf
going afk, need tea.
---------------------------
[1/10/2026, 3:54:07 PM] Cam
Do you want to advertise which section of the city we live in though?
---------------------------
[1/10/2026, 3:54:23 PM] Crow
Fair.
---------------------------
[1/10/2026, 3:54:50 PM] Freakshow
we could do something Scottish sounding. Being in Scotlandish.
---------------------------
[1/10/2026, 3:54:57 PM] Freakshow
Edinburglars.
---------------------------
[1/10/2026, 3:55:07 PM] Freakshow
(robble robble)
---------------------------
[1/10/2026, 3:55:16 PM] Nyx
My character just wanted a roof over her head so she can spend free time assembling and reassembling things. She overheard members of the crew talking, and offered to fix lost appendages and heal the boo-boos. One of ya'll invited her to join.
---------------------------
[1/10/2026, 3:56:16 PM] Eidolon
I actually like Edinburglars. :P
---------------------------
[1/10/2026, 3:56:47 PM] Crow
My character was found wandering the streets several years ago. I figure one of the two aging spooks might have taken him in after finding he could talk to ghosts.
---------------------------
[1/10/2026, 3:57:14 PM] Freakshow
I noimate Thursday as the new person lol
---------------------------
[1/10/2026, 3:57:17 PM] Freakshow
TRIAL BY FIRE
---------------------------
[1/10/2026, 3:57:28 PM] Watcher
how about The Black Margins ? It's charterhallish
---------------------------
[1/10/2026, 3:57:29 PM] Crow
We are all familiar with the other players and don't want to be in charge of them.
---------------------------
[1/10/2026, 3:57:34 PM] Freakshow
only if you pronouce it J'ACH
---------------------------
[1/10/2026, 3:57:36 PM] Jason K
Some random stuff from a generator I found: Gallows Keys Company
---------------------------
[1/10/2026, 3:57:39 PM] Veth
Like I said, I can do it. I don't mind. But only if nobody else wants it. :)
---------------------------
[1/10/2026, 3:57:41 PM] Cassia
nope. nope. I'll disband the crew
---------------------------
[1/10/2026, 3:57:56 PM] Crow
Nooo! It'll be fine. We're well-behaved.
---------------------------
[1/10/2026, 3:58:06 PM] Crow
Maybe our crew name should be Herded Cats
---------------------------
[1/10/2026, 3:58:10 PM] Cassia
I don't do leadering.
---------------------------
[1/10/2026, 3:58:21 PM] Freakshow
Wee Beastie Boys?
---------------------------
[1/10/2026, 3:58:56 PM] Cam
I can do it. Cam's old crew got wiped out except for her. So she managed to scrape up a new one.
---------------------------
[1/10/2026, 3:59:08 PM] Eidolon
Go for it :)
---------------------------
[1/10/2026, 3:59:15 PM] Debinani
Hey there you go, maybe Cam recruited all of you.
---------------------------
[1/10/2026, 3:59:21 PM] Crow
Go for it and may god have mercy on your soul.
---------------------------
[1/10/2026, 3:59:24 PM] Watcher
scraped up, right off the soles of your boots
---------------------------
[1/10/2026, 3:59:26 PM] Debinani
That way I don't have to deal with any rich uncles.
---------------------------
[1/10/2026, 3:59:26 PM] Cedric
The Bastards of Edinburgh
---------------------------
[1/10/2026, 3:59:47 PM] Crow
The Duskvol Castoffs?
---------------------------
[1/10/2026, 3:59:55 PM] Eidolon
We were just bastards last game.
---------------------------
[1/10/2026, 4:00:22 PM] Freakshow
Fully Dominatable Bastards.
---------------------------
[1/10/2026, 4:00:30 PM] Crow
Not all of us share your fetish.
---------------------------
[1/10/2026, 4:00:46 PM] Eidolon
Cam's Angels.
---------------------------
[1/10/2026, 4:00:51 PM] Freakshow
...but not none!
---------------------------
[1/10/2026, 4:01:01 PM] Debinani
Cam's Vengeance Dogs
---------------------------
[1/10/2026, 4:01:07 PM] Cam
lol
---------------------------
[1/10/2026, 4:01:11 PM] Watcher
The Footnotes - if our crime doesn't work out we can become a cappella group
---------------------------
[1/10/2026, 4:01:13 PM] Freakshow
Cam Whores?
---------------------------
[1/10/2026, 4:01:22 PM] Crow
booo
---------------------------
[1/10/2026, 4:01:25 PM] Eidolon
The Dogs of Edenburg
---------------------------
[1/10/2026, 4:01:29 PM] Cam
Cam slaps Kristian
---------------------------
[1/10/2026, 4:01:32 PM] Cam
There you go
---------------------------
[1/10/2026, 4:01:33 PM] Jason K
I like Duskvol Castoffs
---------------------------
[1/10/2026, 4:01:41 PM] Freakshow
Not all of us share your fetish.
---------------------------
[1/10/2026, 4:01:55 PM] Watcher
"Citations Required"
---------------------------
[1/10/2026, 4:01:56 PM] Wolf
The Pipers
---------------------------
[1/10/2026, 4:02:02 PM] Cam
How about just "Castoffs"?
---------------------------
[1/10/2026, 4:02:04 PM] Wolf
(you wanted something Scottish...)
---------------------------
[1/10/2026, 4:02:28 PM] Crow
Cam will lead but only if her name is not associated with the gang. Perfectly understandable.
---------------------------
[1/10/2026, 4:02:29 PM] Wolf
of course, that means _someone_ has to be playing highland pipes
---------------------------
[1/10/2026, 4:02:42 PM] Cassia
okay food is ordered and I can focus more here for a minute until it arrives.
---------------------------
[1/10/2026, 4:02:53 PM] Crow
Your food arrives that fast?
---------------------------
[1/10/2026, 4:03:10 PM] Cam
Deb never realized that naming a crew WAS potion shopping
---------------------------
[1/10/2026, 4:03:13 PM] Crow
Pat, if we go with a Scottish name then we must all speak with a Scottish accent.
---------------------------
[1/10/2026, 4:03:15 PM] Eidolon
The Elusive Gentlemen
---------------------------
[1/10/2026, 4:03:17 PM] Debinani
Oh, I absolutely knew.
---------------------------
[1/10/2026, 4:03:39 PM] Debinani
Y'all are close to some good ones. Since Cam is the leader, she gets final say.
---------------------------
[1/10/2026, 4:03:49 PM] Wolf
Rob: Nope, we don't.
---------------------------
[1/10/2026, 4:03:50 PM] Crow
I'm okay with that.
---------------------------
[1/10/2026, 4:04:12 PM] Crow
Drat. I wanted to hear a Norwegian trying to do a Scottish accent. :P
---------------------------
[1/10/2026, 4:04:17 PM] Watcher
Name carries rep in the city too, so it should reflect our mystique
---------------------------
[1/10/2026, 4:04:24 PM] Freakshow
In Broughes?
---------------------------
[1/10/2026, 4:04:50 PM] Freakshow
oh wait we forgot a portmanteau of Scottish and us
---------------------------
[1/10/2026, 4:04:51 PM] Eidolon
We should name ourselves after a location on the other side of town
---------------------------
[1/10/2026, 4:04:52 PM] Freakshow
Fat Bastards.
---------------------------
[1/10/2026, 4:05:08 PM] Eidolon
That way people don't know where we are!
---------------------------
[1/10/2026, 4:05:13 PM] Crow
The Abilene irregulars
---------------------------
[1/10/2026, 4:05:18 PM] Wolf
The Albions
---------------------------
[1/10/2026, 4:05:21 PM] Crow
No one will ever know where we're from.
---------------------------
[1/10/2026, 4:05:26 PM] Freakshow
Whitecrown and Cokes?
---------------------------
[1/10/2026, 4:06:33 PM] Cassia
Domino's ordering is stupid. /sighs.
---------------------------
[1/10/2026, 4:06:56 PM] Cam
Haymarket Echoes
Haymarket Castoffs
---------------------------
[1/10/2026, 4:07:10 PM] Wolf
The Albion Irregulars.
---------------------------
[1/10/2026, 4:07:15 PM] Cassia
The closest store is 1 mile away. The route my order to the store that is 4 miles away.
---------------------------
[1/10/2026, 4:07:24 PM] Cam
Poking at an Edinburgh map for names
---------------------------
[1/10/2026, 4:07:32 PM] Nyx
Ideas: "Cultless" "Shadow Dregs" "Unhinged Strangers" "Dead Mans Peace" "Blackllisters"
---------------------------
[1/10/2026, 4:07:40 PM] Eidolon
If we want to come up with something legitimate sounding..
---------------------------
[1/10/2026, 4:07:44 PM] Wolf
(Alba is the Scottish Gaelic name for Scotland)
---------------------------
[1/10/2026, 4:07:49 PM] Freakshow
get deb to put a /pizza command in here
---------------------------
[1/10/2026, 4:07:52 PM] Freakshow
will make it easier.
---------------------------
[1/10/2026, 4:07:53 PM] Crow
Hmm... I like Echoes. Or Castoffs, since I came up with it. Shadow Dregs is good, too.
---------------------------
[1/10/2026, 4:07:56 PM] Jason K
Dead Man's Peace is fun
---------------------------
[1/10/2026, 4:08:09 PM] Crow
I could live with that one as well.
---------------------------
[1/10/2026, 4:08:16 PM] Eidolon
Echoing Silence
---------------------------
[1/10/2026, 4:08:19 PM] Freakshow
How about Incapacitated Man 's Peace, so we don't draw any heat? :)
---------------------------
[1/10/2026, 4:08:28 PM] Cassia
We are not the crew you're looking for.
---------------------------
[1/10/2026, 4:08:41 PM] Crow
Unless you want to hire us, then we are.
---------------------------
[1/10/2026, 4:08:45 PM] Eidolon
Shellcorp Inc.
---------------------------
[1/10/2026, 4:09:00 PM] Debinani
Cam, are you close to picking one? If you want, you can pick five and we'll do a Discord vote.
---------------------------
[1/10/2026, 4:09:02 PM] Watcher
not sure I could see myself working with "castoffs" or "dregs" as a permament name.. we're not a bunch of scrappy street urchins
---------------------------
[1/10/2026, 4:09:06 PM] Eidolon
501C3PO
---------------------------
[1/10/2026, 4:09:29 PM] Cam
Yeah, I'm making a list to vote on
---------------------------
[1/10/2026, 4:09:39 PM] Nyx
Smart
---------------------------
[1/10/2026, 4:09:39 PM] Crow
I was thinking Castoffs just because we all seemed to be looking for a place to fit in.
---------------------------
[1/10/2026, 4:09:48 PM] Eidolon
The City Block
---------------------------
[1/10/2026, 4:10:01 PM] Debinani
Yeah no kidding, everyone's backstory is like "they found me wandering..."
---------------------------
[1/10/2026, 4:10:15 PM] Eidolon
They see me rollin'...
---------------------------
[1/10/2026, 4:10:17 PM] Watcher
Whatever we pick, in conversation it will just be shortened to the last word... heh
---------------------------
[1/10/2026, 4:10:26 PM] Cassia
I'm just here for another job. I could leave at any time you know.
---------------------------
[1/10/2026, 4:10:27 PM] Eidolon
Dirty Riders
---------------------------
[1/10/2026, 4:10:42 PM] Watcher
Dirty Sanchez
---------------------------
[1/10/2026, 4:10:43 PM] Cassia
-- that was 2 dozen jobs ago.
---------------------------
[1/10/2026, 4:11:00 PM] Eidolon
I want to do a slow 5 minute break.
---------------------------
[1/10/2026, 4:11:22 PM] Debinani
Quick-Slow Break
Complete
---------------------------
[1/10/2026, 4:12:22 PM] Cassia
hums the theme from jeopardy
---------------------------
[1/10/2026, 4:13:18 PM] Cassia
afk
---------------------------
[1/10/2026, 4:14:05 PM] Eidolon
Dire Straits?
---------------------------
[1/10/2026, 4:14:19 PM] Cam
Poll is up in Discord
---------------------------
[1/10/2026, 4:15:31 PM] Eidolon
"If you're in Dire Straits, we're with you!"
---------------------------
[1/10/2026, 4:16:10 PM] Crow
We're always in dire straits.
---------------------------
[1/10/2026, 4:16:42 PM] Debinani
I love that there are four options and each has one vote so far. Y'all are terrible.
---------------------------
[1/10/2026, 4:16:51 PM] Crow
I just broke the 4-way tie
---------------------------
[1/10/2026, 4:18:02 PM] Wolf
I'm here
---------------------------
[1/10/2026, 4:18:05 PM] Eidolon
Still missing 4 votes
---------------------------
[1/10/2026, 4:19:05 PM] Crow
Or 3. I don't think Michelle will be voting since she's the one who is using this to choose a name.
---------------------------
[1/10/2026, 4:19:38 PM] Cam
I figured I would be the tie breaker
---------------------------
[1/10/2026, 4:20:15 PM] Cam
Though I think 7 of 8 pretty much sets it.
---------------------------
[1/10/2026, 4:20:26 PM] Cam
Old Town Echoes has 5 votes.
---------------------------
[1/10/2026, 4:24:12 PM] Cassia
voted
---------------------------
[1/10/2026, 4:24:49 PM] Rob
We're the pile of trash?
---------------------------
[1/10/2026, 4:25:57 PM] Nyx
Nyx rummages around the room
---------------------------
[1/10/2026, 4:25:58 PM] Kristian
describe myself? lol
---------------------------
[1/10/2026, 4:26:07 PM] Rob
So we're tossing the room, correct?
---------------------------
[1/10/2026, 4:26:10 PM] Kristian
Conall is a scrawny, strung out looking, heavily tattooed man. His head is shaved, and he's got a permanent thousand-yard-stare.
---------------------------
[1/10/2026, 4:26:22 PM] Kristian
no comment ;)
---------------------------
[1/10/2026, 4:27:13 PM] Cassia
to go shopping?
---------------------------
[1/10/2026, 4:27:25 PM] Cam
*mutters* Why all the security for this?
---------------------------
[1/10/2026, 4:27:44 PM] Rob
Sorry, one rules question. What're the items on the left side of the column? We can choose them just like regular ones?
---------------------------
[1/10/2026, 4:27:48 PM] Freakshow
Well something is hidden, of course.
---------------------------
[1/10/2026, 4:27:57 PM] Freakshow
It's just hidden better than we've uncovered so far.
---------------------------
[1/10/2026, 4:28:23 PM] Rob
Ah, that makes sense. Now if only I knew what these things were. :P
---------------------------
[1/10/2026, 4:28:37 PM] Jason K
Cedic, a burly man in a tight black and a worker's trousers, stands silently against the wall with his arms crossed, occasionally checking the doorway to make sure they're not out of time
---------------------------
[1/10/2026, 4:28:46 PM] Eidolon
Eidolon idly plays with a ring on his finger.
---------------------------
[1/10/2026, 4:29:03 PM] Michelle
Yeah, that normally would be Cam's job. :P
---------------------------
[1/10/2026, 4:29:05 PM] Pat
sorry, do we pick stuff or not?
---------------------------
[1/10/2026, 4:29:08 PM] Watcher
Watcher studies the room closely
---------------------------
[1/10/2026, 4:29:25 PM] Kristian
so this would be a great time for us to flashback go our prep for this and see if we know anything about this group or their hideout...maybe a person that could spill some beans or if they are known to hide things a certain way or...
---------------------------
[1/10/2026, 4:29:33 PM] Wolf
Wolf looks around, looking for something that might be hidden away.
---------------------------
[1/10/2026, 4:29:35 PM] Rob
Decklan, aka Crow, is a tired-looking, gaunt young man. He wears a crow mask (like a plague mask) when on a job.
---------------------------
[1/10/2026, 4:29:49 PM] Jason G
everyone is there?
---------------------------
[1/10/2026, 4:30:13 PM] Nyx
Survey
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1 3
2d6 = 4 = 4
---------------------------
[1/10/2026, 4:30:23 PM] Cassia
I don my spirit mask and trying to blot out the mundane world, try to see if there are any warded hidden hidey holes.
---------------------------
[1/10/2026, 4:30:28 PM] Wolf
Wolf is a small and blonde, looking like she's maybe in her late teens.
---------------------------
[1/10/2026, 4:30:31 PM] Rob
Crow will reach out to any spirits in the room to see if any of them are aware of where anything of value is.
---------------------------
[1/10/2026, 4:30:47 PM] Crow
Crow sighs and stares off into the distance
---------------------------
[1/10/2026, 4:30:51 PM] Pat
I'll look around for hidden stuff as well.
---------------------------
[1/10/2026, 4:30:57 PM] Eidolon
Eidolon is a pale, dark haired, but well kept looking man, though his clothes are dirty, they were once expensive.
---------------------------
[1/10/2026, 4:31:42 PM] Cassia
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3 3
2d6 = 6 = 6
---------------------------
[1/10/2026, 4:31:47 PM] Watcher
testing... this thing on?
---------------------------
[1/10/2026, 4:31:57 PM] Rob
Is what thing on?
---------------------------
[1/10/2026, 4:32:11 PM] Jason G
my chat.. heh
---------------------------
[1/10/2026, 4:32:13 PM] Cassia
are you sure that the information was legit? this place is a bust
---------------------------
[1/10/2026, 4:32:31 PM] Cassia
that's dialogue to the crew
---------------------------
[1/10/2026, 4:32:47 PM] Cedric
Cedric grunts, as an answer
---------------------------
[1/10/2026, 4:32:50 PM] Crow
Crow shrugs
---------------------------
[1/10/2026, 4:32:55 PM] Michelle
Cam is about 40, striking despite her age. She wears well-kept but basic clothes.
---------------------------
[1/10/2026, 4:32:57 PM] Wolf
Survey
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3
1d6 = 3 = 3
---------------------------
[1/10/2026, 4:33:01 PM] Veth
FYI there is a slash command for emotes and OOC, so usually we assume anything said without ooc is in character :)
---------------------------
[1/10/2026, 4:33:07 PM] Rob
What we have learned. We all suck at rolling.
---------------------------
[1/10/2026, 4:33:07 PM] Nyx
Junk
---------------------------
[1/10/2026, 4:33:10 PM] Kristian
I can try an Attune as well for a peek beyond the Veil
---------------------------
[1/10/2026, 4:33:17 PM] Watcher
you not seeing my chat?
---------------------------
[1/10/2026, 4:33:17 PM] Rob
I'll also try attune...
---------------------------
[1/10/2026, 4:33:30 PM] Cam
Cam keeps drifting to the door to listen
---------------------------
[1/10/2026, 4:33:31 PM] Wolf
Wolf sighs and heads over to keep an eye on the streets.
---------------------------
[1/10/2026, 4:33:36 PM] Crow
Hmm... quiet here.
---------------------------
[1/10/2026, 4:33:41 PM] Debinani
I'm seeing it
---------------------------
[1/10/2026, 4:33:43 PM] Kristian
can we rename our Crew to "We Ain't Found Shit"?
---------------------------
[1/10/2026, 4:33:49 PM] Random
good to know.
---------------------------
[1/10/2026, 4:34:03 PM] Veth
Or "Comb the Desert"
---------------------------
[1/10/2026, 4:34:23 PM] Rob
We're not ready to give you that sort of leeway to screw us further. :P
---------------------------
[1/10/2026, 4:34:27 PM] Watcher
Watcher closely studies the room (take two)
---------------------------
[1/10/2026, 4:34:33 PM] Jason G
this risky?
---------------------------
[1/10/2026, 4:34:47 PM] Watcher
Survey
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
1 5
2d6 = 6 = 6
---------------------------
[1/10/2026, 4:34:55 PM] Freakshow
Whatever is hidden here isn't obvious.
---------------------------
[1/10/2026, 4:34:55 PM] Crow
Attune
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
5 4
2d6 = 9 = 9
---------------------------
[1/10/2026, 4:34:57 PM] Veth
Should've named ourselves Risky Sours
---------------------------
[1/10/2026, 4:35:07 PM] Cam
Survey
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
4
1d6 = 4 = 4
---------------------------
[1/10/2026, 4:35:10 PM] Nyx
Nyx finds a stuffed doll and pulls at the stiches
---------------------------
[1/10/2026, 4:35:15 PM] Rob
I slap Veth around with a large, wooden badger.
---------------------------
[1/10/2026, 4:35:18 PM] Freakshow
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1
1d6 = 1 = 1
---------------------------
[1/10/2026, 4:35:22 PM] Veth
hehe
---------------------------
[1/10/2026, 4:35:23 PM] Cassia
not seeing anything, I position myself to watch the street, assuming there is a way to do that.
---------------------------
[1/10/2026, 4:35:31 PM] Kristian
sat on that 5 then just sloooowly teetered over.
---------------------------
[1/10/2026, 4:36:09 PM] Eidolon
Survey
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3
1d6 = 3 = 3
---------------------------
[1/10/2026, 4:36:21 PM] Cassia
I do that, "guys, I'm gonna watch our backs. call me if anything exciting happens. "
---------------------------
[1/10/2026, 4:36:36 PM] Rob
A complication occurs. I find out that Freakshow's pants are illusionary. I take d6 psychic damage.
---------------------------
[1/10/2026, 4:36:46 PM] Veth
ah damnit.
---------------------------
[1/10/2026, 4:37:10 PM] Veth
What is known can not be unknown!
---------------------------
[1/10/2026, 4:37:15 PM] Cassia
No window?
---------------------------
[1/10/2026, 4:37:22 PM] Cassia
check
---------------------------
[1/10/2026, 4:37:44 PM] Rob
Who watches Watcher?
---------------------------
[1/10/2026, 4:38:27 PM] Cam
Cam pockets some items
---------------------------
[1/10/2026, 4:38:34 PM] Cassia
I'll pocket some small trinket from the counter area as get into position.
---------------------------
[1/10/2026, 4:39:04 PM] Crow
Crow looks around
---------------------------
[1/10/2026, 4:39:32 PM] Watcher
Watcher acquires the valuable bits he came across
---------------------------
[1/10/2026, 4:39:37 PM] Rob
Crow will examine the boxes and chests. See if the voice gets more specific.
---------------------------
[1/10/2026, 4:40:07 PM] Rob
Locked?
---------------------------
[1/10/2026, 4:40:23 PM] Rob
Crow will open it. What could possibly go wrong?
---------------------------
[1/10/2026, 4:40:28 PM] Veth
Hear that? Wood is expensive, we need to sell Mayvik's wood.
---------------------------
[1/10/2026, 4:41:03 PM] Rob
Just to me or in general?
---------------------------
[1/10/2026, 4:41:29 PM] Crow
Crow shows the statue to the others
---------------------------
[1/10/2026, 4:41:35 PM] Crow
Found something.
---------------------------
[1/10/2026, 4:41:35 PM] Random
except me (at the moment)
---------------------------
[1/10/2026, 4:41:48 PM] Eidolon
You sure di...
---------------------------
[1/10/2026, 4:41:51 PM] Crow
Crow nearly drops the statue
---------------------------
[1/10/2026, 4:41:54 PM] Cam
Cam blinks
---------------------------
[1/10/2026, 4:41:55 PM] Cedric
Well, fuck that, put it back.
---------------------------
[1/10/2026, 4:42:08 PM] Crow
Maaaaybe she's friendly?
---------------------------
[1/10/2026, 4:42:12 PM] Cam
Are you crazy? There's gotta be some value in it.
---------------------------
[1/10/2026, 4:42:26 PM] Cam
Anyone else find anything? We're pushing it on time here.
---------------------------
[1/10/2026, 4:42:28 PM] Watcher
Watcher turns quickly to examine the statuette
---------------------------
[1/10/2026, 4:42:32 PM] Cassia
Cassia jumps and looks around, then back out through the crack
---------------------------
[1/10/2026, 4:42:46 PM] Eidolon
It's rude to talk about a lady in her presence.
---------------------------
[1/10/2026, 4:43:19 PM] Eidolon
Eidolon goes to check.
---------------------------
[1/10/2026, 4:43:54 PM] Eidolon
My goodness..
---------------------------
[1/10/2026, 4:44:05 PM] Eidolon
Eidolon holds them up for the others to see.
---------------------------
[1/10/2026, 4:44:13 PM] Jason G
at least it wasn't Six Sizable Slabs..
---------------------------
[1/10/2026, 4:44:15 PM] Crow
(to Cedric) See? Friendly.
---------------------------
[1/10/2026, 4:44:25 PM] Cedric
Cedric grunts
---------------------------
[1/10/2026, 4:44:32 PM] Freakshow
Beware of statues bearing gifts.
---------------------------
[1/10/2026, 4:44:40 PM] Crow
So... uh... out of... this room? The statue?
---------------------------
[1/10/2026, 4:44:54 PM] Kristian
and you said we detected no ghosts or demons previously...right..
---------------------------
[1/10/2026, 4:44:58 PM] Crow
Crow glances at Cam then shrugs
---------------------------
[1/10/2026, 4:45:16 PM] Cam
*gives the statue an odd look* Uh yeah.
---------------------------
[1/10/2026, 4:45:22 PM] Eidolon
This is a terrible place to be stuck.
---------------------------
[1/10/2026, 4:45:35 PM] Freakshow
We've got to take it either way. Can't leave her here and let them have it.
---------------------------
[1/10/2026, 4:45:44 PM] Cam
Anyway, we've paid for this venture and then some. Time to go.
---------------------------
[1/10/2026, 4:45:46 PM] Wolf
Let's get out of here, then.
---------------------------
[1/10/2026, 4:45:47 PM] Nyx
Nyx pulls the stuffing from the doll and mumbles about dead woman's puppets
---------------------------
[1/10/2026, 4:45:49 PM] Crow
We're going to bag you for a bit. You might be a bit too obvious to carry around in the open.
---------------------------
[1/10/2026, 4:46:23 PM] Cassia
Cassia will close the door and head back down. "Guy, trouble. "
---------------------------
[1/10/2026, 4:46:24 PM] Eidolon
We should go. Now.
---------------------------
[1/10/2026, 4:46:34 PM] Crow
Right...
---------------------------
[1/10/2026, 4:46:35 PM] Cassia
=guys
---------------------------
[1/10/2026, 4:46:40 PM] Cedric
Cedric cracks his knuckles
---------------------------
[1/10/2026, 4:46:42 PM] Pat
is there another way out of here? :
---------------------------
[1/10/2026, 4:46:42 PM] Cedric
Time's up.
---------------------------
[1/10/2026, 4:46:42 PM] Cassia
I counted 8
---------------------------
[1/10/2026, 4:46:43 PM] Crow
Crow puts the statue in a bag
---------------------------
[1/10/2026, 4:46:48 PM] Michelle
Did we have exits that aren't the front door?
---------------------------
[1/10/2026, 4:47:35 PM] Veth
Sorry are they inside yet, or just coming this way?
---------------------------
[1/10/2026, 4:47:40 PM] Watcher
Did the statue give us a name?
---------------------------
[1/10/2026, 4:47:50 PM] Michelle
But they'd see us if we left
---------------------------
[1/10/2026, 4:47:50 PM] Rob
Not yet.
---------------------------
[1/10/2026, 4:47:55 PM] Pat
but they'll see us if we slip outside, right?
---------------------------
[1/10/2026, 4:47:58 PM] Rob
That's to the question about the statue's name
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[1/10/2026, 4:48:03 PM] Nyx
Nyx stuffs the doll parts in her pocket and runs out the front door.
---------------------------
[1/10/2026, 4:48:10 PM] Eidolon
Oh no..
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[1/10/2026, 4:48:15 PM] Eidolon
Eidolon follows.
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[1/10/2026, 4:48:22 PM] Wolf
Wolf sighs and follows.
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[1/10/2026, 4:48:30 PM] Watcher
(vaguely to the bagged statue) well, new friend, your old friends are about to arrive..
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[1/10/2026, 4:49:19 PM] Nyx
Nyx stops and turns
---------------------------
[1/10/2026, 4:49:48 PM] Pat
I don't suppose we can flashback and leave earlier?
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[1/10/2026, 4:50:04 PM] Eidolon
Eidolon looks around, "What did you do?"
---------------------------
[1/10/2026, 4:50:15 PM] Rob
We can't change something that's already been established. Got it.
---------------------------
[1/10/2026, 4:50:46 PM] Cassia
in the vision of the past is there another exit that has been closed up?
---------------------------
[1/10/2026, 4:51:10 PM] Watcher
Watcher stops in his tracks, looking around as if trying to take it all in at once
---------------------------
[1/10/2026, 4:51:11 PM] Eidolon
Eidolon goes to pull Nyx back inside.
---------------------------
[1/10/2026, 4:51:13 PM] Rob
I think Deb is setting up some of what was already decided upon. Like us having maps and such, perhaps.
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[1/10/2026, 4:51:24 PM] Pat
so can we use the sledgehammer we definitely brought along to smash through it?
---------------------------
[1/10/2026, 4:51:28 PM] Cam
Can we get that open?
---------------------------
[1/10/2026, 4:51:31 PM] Rob
Ah, okay. That was the other thing I was thinking of.
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[1/10/2026, 4:51:47 PM] Cassia
I forget, do we have a way as ghost echo seers of opening that door? with arcane implements?
---------------------------
[1/10/2026, 4:51:48 PM] Crow
Maybe we should barricade the door in.
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[1/10/2026, 4:51:55 PM] Cam
Cam inspects the wall where the arch was
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[1/10/2026, 4:52:20 PM] Rob
Has she seen us roll?
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[1/10/2026, 4:52:31 PM] Watcher
:D
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[1/10/2026, 4:52:33 PM] Kristian
what's demonghost for friend?
---------------------------
[1/10/2026, 4:52:34 PM] Michelle
here comes the pain
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[1/10/2026, 4:52:41 PM] Cassia
Okay then. I conentrate and attune
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[1/10/2026, 4:52:43 PM] Wolf
so...we should all roll attune?
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[1/10/2026, 4:52:48 PM] Rob
Group roll, right?
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[1/10/2026, 4:52:52 PM] Pat
that was obviously ooc...
---------------------------
[1/10/2026, 4:53:08 PM] Pat
can i use stress to add a die?
---------------------------
[1/10/2026, 4:53:14 PM] Jason G
immediately feels bad for the one leading Attune
---------------------------
[1/10/2026, 4:53:14 PM] Rob
Is it best for someone that has Attune to do it?
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[1/10/2026, 4:53:22 PM] Cassia
I'm down there already so I can do it.
---------------------------
[1/10/2026, 4:53:46 PM] Rob
So what's your next character, Tuesday?
---------------------------
[1/10/2026, 4:54:01 PM] Jason G
counts.. 8 other PCs... 9 stress slots..
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[1/10/2026, 4:54:01 PM] Cassia
there is a door here...*b elieve it*
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[1/10/2026, 4:54:06 PM] Freakshow
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
2
1d6 = 2 = 2
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[1/10/2026, 4:54:08 PM] Cassia
Attune
Risky | Standard
Success
You do it.
6 2
2d6 = 8 = 8
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[1/10/2026, 4:54:10 PM] Watcher
Risky?
---------------------------
[1/10/2026, 4:54:10 PM] Eidolon
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
1
1d6 = 1 = 1
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[1/10/2026, 4:54:11 PM] Rob
I will take a stress to get another die. How does that work when rolling?
---------------------------
[1/10/2026, 4:54:13 PM] Pat
can I use stress to add a die?
---------------------------
[1/10/2026, 4:54:13 PM] Cam
Attune
Risky | Standard
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3
1d6 = 3 = 3
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[1/10/2026, 4:54:13 PM] Nyx
Attune
Risky | Standard | 0d
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
4 5
2d6 = 9 = 9
---------------------------
[1/10/2026, 4:54:18 PM] Watcher
Attune
Risky | Standard | 0d
Failure
Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity.
3 5
2d6 = 8 = 8
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[1/10/2026, 4:54:24 PM] Pat
two for one?
---------------------------
[1/10/2026, 4:54:33 PM] Crow
Attune
Risky | Standard
Success
You do it.
6 1
2d6 = 7 = 7
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[1/10/2026, 4:54:40 PM] Eidolon
Oof
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[1/10/2026, 4:54:42 PM] Cedric
Attune
Risky | Standard
Success
You do it.
6
1d6 = 6 = 6
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[1/10/2026, 4:54:44 PM] Veth
Er... oof
---------------------------
[1/10/2026, 4:54:46 PM] Michelle
Oh, yeah, shoulda done that.
---------------------------
[1/10/2026, 4:54:46 PM] Wolf
Attune
Risky | Standard
Partial Success
You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position.
4
1d6 = 4 = 4
---------------------------
[1/10/2026, 4:54:48 PM] Rob
Bah. Didn't add the extra die, but I made it anyway.
---------------------------
[1/10/2026, 4:55:06 PM] Veth
oh wait I was outside, wasn't I?
---------------------------
[1/10/2026, 4:55:15 PM] Veth
Oh good
---------------------------
[1/10/2026, 4:55:17 PM] Rob
Why'd we do that?
---------------------------
[1/10/2026, 4:55:20 PM] Michelle
Looks like 4
---------------------------
[1/10/2026, 4:55:23 PM] Cassia
4 ouright failures
---------------------------
[1/10/2026, 4:55:29 PM] Veth
I can be useful!
---------------------------
[1/10/2026, 4:56:08 PM] Veth
All in all we're just another...
---------------------------
[1/10/2026, 4:56:48 PM] Crow
Very nice. Thank you, nice statue lady.
---------------------------
[1/10/2026, 4:56:50 PM] Cassia
Cassia shivers. "I hate that."
---------------------------
[1/10/2026, 4:56:57 PM] Eidolon
I like this already :)
---------------------------
[1/10/2026, 4:57:04 PM] Jason G
good work everyone. 12 XP
---------------------------
[1/10/2026, 4:57:09 PM] Cam
We'd mount her on the front of our car if we had one.
---------------------------
[1/10/2026, 4:57:17 PM] Watcher
Watcher grins
---------------------------
[1/10/2026, 4:57:21 PM] Eidolon
Makes sense
---------------------------
[1/10/2026, 4:57:24 PM] Eidolon
24th good here
---------------------------
[1/10/2026, 4:57:26 PM] Rob
Should work for me.
---------------------------
[1/10/2026, 4:57:29 PM] Cassia
good for me
---------------------------
[1/10/2026, 4:57:31 PM] Jason K
Out on the 24th
---------------------------
[1/10/2026, 4:57:33 PM] Kristian
24 is clear
---------------------------
[1/10/2026, 4:57:35 PM] Jason G
works for me
---------------------------
[1/10/2026, 4:57:35 PM] Cam
I may or may not have grandkid stuff
---------------------------
[1/10/2026, 4:57:41 PM] Pat
should work.
---------------------------
[1/10/2026, 4:57:44 PM] Cassia
how do we get the alias to show and not the 'name'.
---------------------------
[1/10/2026, 4:58:07 PM] Cassia
Yeah.
---------------------------
[1/10/2026, 4:58:31 PM] Eidolon
Woot, thanks deb! I'll be sure to generate a photo by then
---------------------------
[1/10/2026, 4:58:33 PM] Cassia
I'll get to you about my ritual
---------------------------
[1/10/2026, 4:58:37 PM] Jason K
Thanks Deb!
---------------------------
[1/10/2026, 4:58:38 PM] Jen
take care everyone!
---------------------------
[1/10/2026, 4:58:38 PM] Wolf
Thanks Deb.
---------------------------
[1/10/2026, 4:58:38 PM] Crow
Thanks, Deb.
---------------------------
[1/10/2026, 4:58:41 PM] Kristian
d'awwwww
---------------------------
[1/10/2026, 4:58:42 PM] Eidolon
Great to be gaming again
---------------------------
[1/10/2026, 4:58:43 PM] Watcher
Thanks, Deb
---------------------------
[1/10/2026, 4:58:43 PM] Cam
Thanks , Deb!
---------------------------
[1/10/2026, 4:58:44 PM] Freakshow
cya in 2!
---------------------------
[1/10/2026, 4:58:45 PM] Eidolon
Later all
---------------------------
[1/10/2026, 5:00:23 PM] Cassia
had fun.