[1/4/2026, 12:34:16 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/4/2026, 1:23:30 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/4/2026, 2:29:38 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/8/2026, 6:39:43 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 6:34:13 AM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 10:30:35 AM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 1:00:45 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 2:00:22 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 2:22:23 PM] Michelle Ok, the "Unnamed X" stuff reminds me of the kid's pokemon games. --------------------------- [1/10/2026, 2:22:31 PM] Dice So Nice! Dice So Nice - Your 3D dice It seems like you're using 3D dice for the first time in this world. You can configure (or disable) your 3D dice by clicking this button: 3D Dice Settings You can always change these settings later under 'Configure Settings > Module Settings > Dice So Nice!' To take a quick tour of Dice So Nice features, check your Tour Management window or click this button. Take the tour (45s) You won't see this message again. Happy rolling! This chat card can be popped out by right-clicking it, or you can pop out the entire chat tab by right-clicking the speech bubble icon at the top. You can do the same thing to popout any of the other sidebar tabs as well. --------------------------- [1/10/2026, 2:26:06 PM] Michelle Hunt Risky | Standard Success You do it. 5 6 2d6 = 11 = 11 --------------------------- [1/10/2026, 2:26:14 PM] Michelle lol --------------------------- [1/10/2026, 2:26:42 PM] Decklen Noone Study Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 2 4 2d6 = 6 = 6 --------------------------- [1/10/2026, 2:26:54 PM] Decklen Noone Attune Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 5 3 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:27:09 PM] Michelle Attune Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 5 1d6 = 5 = 5 --------------------------- [1/10/2026, 2:27:30 PM] Rob I see I'm going to have a lot of partial successes. --------------------------- [1/10/2026, 2:27:30 PM] Conall Dawes Attune Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 5 1d6 = 5 = 5 --------------------------- [1/10/2026, 2:27:49 PM] Rob Heard you --------------------------- [1/10/2026, 2:27:53 PM] Kristian I would say 3 or 4 times out of every 6.... --------------------------- [1/10/2026, 2:27:53 PM] Michelle Heard ya Deb --------------------------- [1/10/2026, 2:28:00 PM] Kristian did not hear :/ --------------------------- [1/10/2026, 2:28:11 PM] Kristian helps to join the voice channel --------------------------- [1/10/2026, 2:28:18 PM] Kristian ooc? --------------------------- [1/10/2026, 2:28:21 PM] Michelle Blow on the cartridge in your NES --------------------------- [1/10/2026, 2:28:33 PM] Kristian "/ooc" does nothing? --------------------------- [1/10/2026, 2:28:51 PM] Michelle all good --------------------------- [1/10/2026, 2:28:52 PM] Kristian great success --------------------------- [1/10/2026, 2:28:55 PM] Jason K You're good --------------------------- [1/10/2026, 2:29:00 PM] Rob Is there a way to NOT have it make the discord sound when there's something in this chat? --------------------------- [1/10/2026, 2:29:16 PM] Debinani Yeah, I figured that out, one sec --------------------------- [1/10/2026, 2:30:25 PM] Debinani Eh. I can't rememeber how I figured that out. --------------------------- [1/10/2026, 2:30:52 PM] Debinani Let me just turn off that integration, it's not useful anyway --------------------------- [1/10/2026, 2:30:54 PM] Rob No worries. I'll poke at my settings later and see if I can find it. It's just distracting as hell since I don't know which one is notifying me. --------------------------- [1/10/2026, 2:31:44 PM] Rob Neat. That made my screen go blank. :P --------------------------- [1/10/2026, 2:31:57 PM] Unnamed Michelle Mine too --------------------------- [1/10/2026, 2:32:03 PM] Kristian now I have no audio --------------------------- [1/10/2026, 2:32:09 PM] Rob I do. --------------------------- [1/10/2026, 2:32:13 PM] Unnamed Kristian sorry I didn't hear what you just said. --------------------------- [1/10/2026, 2:32:18 PM] Unnamed Kristian nm no one was making noise haha --------------------------- [1/10/2026, 2:32:59 PM] Rob When assigning dots, I presumed that we aren't supposed to put any into Insight/Prowess/Resolve... right? --------------------------- [1/10/2026, 2:33:05 PM] Unnamed Veth I disabled the module so it reset the server. --------------------------- [1/10/2026, 2:33:14 PM] Unnamed Veth Correct, those are XP tracks --------------------------- [1/10/2026, 2:33:21 PM] Unnamed Veth Why am I talking as Veth? --------------------------- [1/10/2026, 2:33:22 PM] Unnamed Kristian Weird I still show up as unnamed --------------------------- [1/10/2026, 2:33:31 PM] Unnamed Rob Now I wonder if I do. --------------------------- [1/10/2026, 2:33:32 PM] Unnamed Jason G testing IC --------------------------- [1/10/2026, 2:33:33 PM] Unnamed Michelle Well it IS a stealthy-stealthy game --------------------------- [1/10/2026, 2:33:36 PM] Jason G testing OOC --------------------------- [1/10/2026, 2:33:36 PM] Unnamed Michelle No names for anyone --------------------------- [1/10/2026, 2:33:36 PM] Debinani There's a character name and an alias --------------------------- [1/10/2026, 2:33:41 PM] Unnamed Rob Yup. I have a name, but I am Unnamed. --------------------------- [1/10/2026, 2:33:41 PM] Unnamed Pat Testing --------------------------- [1/10/2026, 2:34:00 PM] Unnamed Pat That's peculiar --------------------------- [1/10/2026, 2:34:04 PM] Unnamed Michelle You are not a number! --------------------------- [1/10/2026, 2:34:07 PM] Unnamed Kristian Your name is unamed. --------------------------- [1/10/2026, 2:34:17 PM] Unnamed Pat Oh, you know what. Dammit, it's probably the prototype tokens --------------------------- [1/10/2026, 2:34:31 PM] Random I have a picture. sorta. an alias mayhbe, but not a name as yet. --------------------------- [1/10/2026, 2:34:36 PM] Debinani Will fix once y'all have aliases. --------------------------- [1/10/2026, 2:35:06 PM] Jason G My alias is set and it still shows Unnamed --------------------------- [1/10/2026, 2:35:08 PM] Cam Michelle, try talking IC --------------------------- [1/10/2026, 2:35:12 PM] Pat hmm --------------------------- [1/10/2026, 2:35:14 PM] Cam Hello? --------------------------- [1/10/2026, 2:35:15 PM] Jason G test --------------------------- [1/10/2026, 2:35:17 PM] Ulva Mannvitsbrekka huh --------------------------- [1/10/2026, 2:35:20 PM] Cam Yeah, it's the underlying token that gets created on character creation --------------------------- [1/10/2026, 2:35:25 PM] Ulva Mannvitsbrekka ooooh, it works! --------------------------- [1/10/2026, 2:35:32 PM] Rob Hmm. --------------------------- [1/10/2026, 2:35:40 PM] Debinani I have to unfuck it, will just take some clicking. --------------------------- [1/10/2026, 2:35:41 PM] Pat Click on Prototype Token at the top --------------------------- [1/10/2026, 2:35:42 PM] Decklen Noone Testing --------------------------- [1/10/2026, 2:35:47 PM] Pat then you can set name and stuff there. --------------------------- [1/10/2026, 2:35:47 PM] Jason G test --------------------------- [1/10/2026, 2:35:47 PM] Cam Deb is an agent. he's everyone and no one. --------------------------- [1/10/2026, 2:35:52 PM] Debinani Yup, go into Prototype Token and fix it there. --------------------------- [1/10/2026, 2:35:59 PM] Jason G now I have no character set in chat... --------------------------- [1/10/2026, 2:35:59 PM] Debinani The when I put it back ont he canvas it'll work. --------------------------- [1/10/2026, 2:36:04 PM] Rob Deb is Legion? --------------------------- [1/10/2026, 2:36:37 PM] Decklen Noone Type /ic before your text? --------------------------- [1/10/2026, 2:36:43 PM] Debinani I'll fix them all before y'all are tempted to do IC stuff. --------------------------- [1/10/2026, 2:36:59 PM] Michelle test --------------------------- [1/10/2026, 2:37:06 PM] Cam Test --------------------------- [1/10/2026, 2:37:29 PM] Decklen Noone Test --------------------------- [1/10/2026, 2:37:35 PM] Kristian test --------------------------- [1/10/2026, 2:37:37 PM] Kristian test --------------------------- [1/10/2026, 2:39:08 PM] Jason G test --------------------------- [1/10/2026, 2:39:26 PM] Cam Done --------------------------- [1/10/2026, 2:39:26 PM] Rob Think so --------------------------- [1/10/2026, 2:39:29 PM] Kristian yarp --------------------------- [1/10/2026, 2:39:45 PM] Random where do I find the sheet? --------------------------- [1/10/2026, 2:40:53 PM] Veth I had tochange computers, old one was crashing out --------------------------- [1/10/2026, 2:40:54 PM] Ulva Mannvitsbrekka Fortune Critical Success! The result is exceptional. You have great or extreme effect. 5 6 6 3d6 = 17 = 17 --------------------------- [1/10/2026, 2:41:07 PM] Rob Stop using all the good rolls, pat. --------------------------- [1/10/2026, 2:41:32 PM] Edmund Hawthorne Vice Failure You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 2:43:27 PM] Veth if you mouse over them it gives info on them --------------------------- [1/10/2026, 2:43:37 PM] Veth It really is --------------------------- [1/10/2026, 2:46:42 PM] Ulva Mannvitsbrekka Survey Risky | Standard Success You do it. 6 1d6 = 6 = 6 --------------------------- [1/10/2026, 2:47:04 PM] Cam Study Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 6 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:47:07 PM] Ulva Mannvitsbrekka Wreck Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 2 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:47:12 PM] Edmund Hawthorne Attune Desperate | Great | 0d Failure It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action. 2 1 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:47:24 PM] Decklen Noone Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 2 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:47:31 PM] Jason G already off to a great start --------------------------- [1/10/2026, 2:47:32 PM] Ulva Mannvitsbrekka Wreck Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 6 1 2d6 = 7 = 7 --------------------------- [1/10/2026, 2:48:10 PM] Jason G sorry Deb, according to the last like six rolls half the party is already dead --------------------------- [1/10/2026, 2:48:36 PM] Pat So, we're playing as ghosts, then. --------------------------- [1/10/2026, 2:48:38 PM] Unnamed Veth Vice 0d Failure You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice. 2 5 2d6 = 7 = 7 --------------------------- [1/10/2026, 2:48:43 PM] Rob Is it because we're rolling Risky that having a failure on one of the two dice makes the entire thing a failure? I thought this was an OR operation, not an AND operation. --------------------------- [1/10/2026, 2:48:54 PM] Jason G fortunately, my long lost twin was waiting in the wings --------------------------- [1/10/2026, 2:49:01 PM] Cam Hunt Controlled | Great Partial Success You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position. 4 4 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:49:09 PM] Unnamed Veth Gather Information 0d Partial Success Standard: You get good details. Clarifying and follow-up questions are possible. 4 4 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:49:17 PM] Edmund Hawthorne Wreck Controlled | Limited | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 2 6 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:49:31 PM] Cam Survey Controlled | Standard Partial Success You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position. 5 1d6 = 5 = 5 --------------------------- [1/10/2026, 2:49:44 PM] Edmund Hawthorne Wreck Controlled | Limited | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 3 1 2d6 = 4 = 4 --------------------------- [1/10/2026, 2:49:45 PM] Ulva Mannvitsbrekka Survey Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 4 1d6 = 4 = 4 --------------------------- [1/10/2026, 2:49:58 PM] Random how so I save/commit? --------------------------- [1/10/2026, 2:49:58 PM] Decklen Noone Attune Controlled | Standard Partial Success You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position. 5 4 2d6 = 9 = 9 --------------------------- [1/10/2026, 2:50:05 PM] Decklen Noone Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 1 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:50:11 PM] Decklen Noone Attune Controlled | Standard Success You do it. 6 3 2d6 = 9 = 9 --------------------------- [1/10/2026, 2:50:16 PM] Jason G so... possible bug. I chose Controlled/Limited on a roll and it came out as risky in the description? --------------------------- [1/10/2026, 2:50:31 PM] Decklen Noone Attune Controlled | Great Success You do it. 5 6 2d6 = 11 = 11 --------------------------- [1/10/2026, 2:50:34 PM] Ulva Mannvitsbrekka Survey Controlled | Standard Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 2 1d6 = 2 = 2 --------------------------- [1/10/2026, 2:50:42 PM] Decklen Noone Attune Risky | Standard Success You do it. 6 2 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:50:45 PM] Ulva Mannvitsbrekka Wreck Controlled | Standard | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 6 3 2d6 = 9 = 9 --------------------------- [1/10/2026, 2:50:53 PM] Random they keep undoing. I select 4 and then....nope. --------------------------- [1/10/2026, 2:51:10 PM] Ulva Mannvitsbrekka Wreck Controlled | Limited | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 2 2 2d6 = 4 = 4 --------------------------- [1/10/2026, 2:51:11 PM] Conall Dawes Fortune Partial Success The result is mixed. You have limited or partial effect. 2 5 2d6 = 7 = 7 --------------------------- [1/10/2026, 2:51:17 PM] Edmund Hawthorne Prowl Controlled | Standard Partial Success You hesitate. Withdraw and try a different approach, or else do it with a minor consequence: a minor complication occurs, you have reduced effect, you suffer lesser harm, you end up in a risky position. 2 4 2d6 = 6 = 6 --------------------------- [1/10/2026, 2:51:19 PM] Rob Okay, I am confused. Sometimes when I roll a 6 and 3 or lower, it's a failure. Sometimes it's a success. --------------------------- [1/10/2026, 2:51:25 PM] Decklen Noone Study Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 3 2d6 = 4 = 4 --------------------------- [1/10/2026, 2:51:34 PM] Decklen Noone Study Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 1 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:51:35 PM] Conall Dawes Fortune Partial Success The result is mixed. You have limited or partial effect. 5 1d6 = 5 = 5 --------------------------- [1/10/2026, 2:51:48 PM] Ulva Mannvitsbrekka Attune Controlled | Standard | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 3 6 2d6 = 9 = 9 --------------------------- [1/10/2026, 2:51:49 PM] Random okay I have 4 selected. do you see it? --------------------------- [1/10/2026, 2:51:57 PM] Ulva Mannvitsbrekka Attune Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 5 1 2d6 = 6 = 6 --------------------------- [1/10/2026, 2:52:04 PM] Rob I'll paste an example in Discord. --------------------------- [1/10/2026, 2:52:13 PM] Veth Pat failed on a 6/3 too --------------------------- [1/10/2026, 2:52:22 PM] Rob Not my roll, obviously, but that's one time I saw it. --------------------------- [1/10/2026, 2:52:54 PM] Veth Ohhhh! --------------------------- [1/10/2026, 2:52:58 PM] Rob Ah, that makes sense. --------------------------- [1/10/2026, 2:53:04 PM] Michelle Unskilled hurts --------------------------- [1/10/2026, 2:53:08 PM] Jason G but why does it show "risky" when the roll was controlled? --------------------------- [1/10/2026, 2:53:22 PM] Ulva Mannvitsbrekka Attune Controlled | Standard | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 2 1 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:53:29 PM] Michelle Oh, it' --------------------------- [1/10/2026, 2:53:33 PM] Pat that one came up as Controlled. --------------------------- [1/10/2026, 2:53:39 PM] Edmund Hawthorne Finesse Desperate | Limited Failure It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action. 2 1d6 = 2 = 2 --------------------------- [1/10/2026, 2:53:42 PM] Random I have made selections. tinker/finess/command/sway. do you see them? --------------------------- [1/10/2026, 2:53:43 PM] Michelle It's suggesting what you could do instead --------------------------- [1/10/2026, 2:53:45 PM] Ulva Mannvitsbrekka Attune Controlled | Standard | 0d Failure You falter. Press on by seizing a risky opportunity, or withdraw and try a different approach. 4 3 2d6 = 7 = 7 --------------------------- [1/10/2026, 2:53:46 PM] Decklen Noone Vice 0d Failure You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice. 6 5 2d6 = 11 = 11 --------------------------- [1/10/2026, 2:53:59 PM] Ulva Mannvitsbrekka Attune Desperate | Great | 0d Failure It's the worst outcome. You suffer severe harm, a serious complication occurs, you lose this opportunity for action. 2 3 2d6 = 5 = 5 --------------------------- [1/10/2026, 2:54:00 PM] Random yes, but if i do anyhthing they just undo --------------------------- [1/10/2026, 2:54:18 PM] Random yes, I see your edits --------------------------- [1/10/2026, 2:54:20 PM] Rob Do you have to lock the sheet before they show up? --------------------------- [1/10/2026, 2:54:26 PM] Rob Or rather, before they show up for Deb. --------------------------- [1/10/2026, 2:54:57 PM] Rob You are correct, sir. I just tried it out. --------------------------- [1/10/2026, 2:54:59 PM] Jason G The UI is strange. sometimes the clicks on the dots take, sometimes they done. I found it works better if you click 1 dot, let it go red, then click the next dot... etc.. --------------------------- [1/10/2026, 2:55:37 PM] Rob I believe I am done, although I reserve the right to go back and change stuff. :P --------------------------- [1/10/2026, 2:55:39 PM] Ulva Mannvitsbrekka Gather Information 0d Failure Limited: You get incomplete or partial information. More information gathering will be needed to get all the answers. 6 2 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:56:35 PM] Cedric Ashton Skirmish Risky | Standard Success You do it. 6 4 2d6 = 10 = 10 --------------------------- [1/10/2026, 2:56:43 PM] Random I'm going to see if it's firefox. I'm gonna launch in edge. --------------------------- [1/10/2026, 2:56:50 PM] Random shudders --------------------------- [1/10/2026, 2:56:56 PM] Cedric Ashton Study Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 2:57:14 PM] Rob Firefox is not a Chromium browser. I use Brave for this. --------------------------- [1/10/2026, 2:57:17 PM] Jason K Hmm yeah, Roll button is not doing anything for me --------------------------- [1/10/2026, 2:57:18 PM] Kristian I switched to Brave for this and it seems to work better than FF --------------------------- [1/10/2026, 2:57:28 PM] Cedric Ashton Command Risky | Standard Success You do it. 6 1d6 = 6 = 6 --------------------------- [1/10/2026, 2:57:55 PM] Cedric Ashton Wreck Risky | Standard Success You do it. 4 6 2d6 = 10 = 10 --------------------------- [1/10/2026, 2:58:09 PM] Ulva Mannvitsbrekka Wreck Desperate | Standard | 0d Partial Success You do it, but there's a consequence: you suffer severe harm, a serious complication occurs, you have reduced effect. 6 4 2d6 = 10 = 10 --------------------------- [1/10/2026, 2:58:31 PM] Random yes --------------------------- [1/10/2026, 2:59:16 PM] Cedric Ashton Wreck Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 4 4 2d6 = 8 = 8 --------------------------- [1/10/2026, 2:59:30 PM] Jason K Seems better in Safari for some reason --------------------------- [1/10/2026, 2:59:32 PM] Michelle Vice 0d Failure You overindulge. Clear 0 stress and choose one of the following consequences: Attract Trouble. Select or roll an additional entanglement. Brag about your exploits. +2 Heat Lost. Your character vanishes for a few weeks. Play a different character until this one returns from their bender. When your character returns, they've also healed any harm they had. Tapped. Your current purveyor cuts you off. Find a new source for your vice. 5 4 2d6 = 9 = 9 --------------------------- [1/10/2026, 2:59:43 PM] Unnamed Random Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 1 2d6 = 3 = 3 --------------------------- [1/10/2026, 2:59:58 PM] Unnamed Random Study Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 1d6 = 1 = 1 --------------------------- [1/10/2026, 3:00:11 PM] Jason G speaking of.. how do you lead a roll in this UI? --------------------------- [1/10/2026, 3:01:04 PM] Cassia Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 3 2d6 = 5 = 5 --------------------------- [1/10/2026, 3:01:16 PM] Jason G 9 person crew....... wow --------------------------- [1/10/2026, 3:01:22 PM] Rob We're a baseball team. --------------------------- [1/10/2026, 3:01:47 PM] Veth Dibs on naming myself "I don't know" --------------------------- [1/10/2026, 3:02:13 PM] Rob Or from just dealing with other people in the crew. --------------------------- [1/10/2026, 3:02:38 PM] Random very Call of Cthuhlu --------------------------- [1/10/2026, 3:02:49 PM] Rob Ia! Ia! Cthulhu! F'taghn! --------------------------- [1/10/2026, 3:03:05 PM] Jason G stress is very much like Sanity in CoC yeah --------------------------- [1/10/2026, 3:03:48 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 3 stress. 2 3 2d6 = 5 = 5 --------------------------- [1/10/2026, 3:03:48 PM] Ulva Mannvitsbrekka Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 4 5 4 1 1 1 6d6 = 16 = 16 --------------------------- [1/10/2026, 3:04:03 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 3 stress. 3 3 2d6 = 6 = 6 --------------------------- [1/10/2026, 3:04:03 PM] Ulva Mannvitsbrekka Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 2 2 5 3d6 = 9 = 9 --------------------------- [1/10/2026, 3:04:12 PM] Cassia Resolve Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 0 stress. 3 6 1 3d6 = 10 = 10 --------------------------- [1/10/2026, 3:04:19 PM] Stavrul Hellyers Prowl Risky | Standard Success You do it. 5 6 2d6 = 11 = 11 --------------------------- [1/10/2026, 3:04:21 PM] Decklen Noone Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 2 stress. 1 4 2d6 = 5 = 5 --------------------------- [1/10/2026, 3:04:34 PM] Edmund Hawthorne Prowess Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 5 4 2d6 = 9 = 9 --------------------------- [1/10/2026, 3:04:35 PM] Decklen Noone Prowess Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 5 1d6 = 5 = 5 --------------------------- [1/10/2026, 3:05:13 PM] Jason G Make sure to fill in those Insight/Prowess/Resolve pips before you roll them. it's not automatic --------------------------- [1/10/2026, 3:05:18 PM] Rob It was for me... --------------------------- [1/10/2026, 3:05:32 PM] Jason G well the roll uses them --------------------------- [1/10/2026, 3:05:41 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 2 stress. 4 2 2d6 = 6 = 6 --------------------------- [1/10/2026, 3:05:43 PM] Jason G with 0 --------------------------- [1/10/2026, 3:05:50 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 4 stress. 2 2 2d6 = 4 = 4 --------------------------- [1/10/2026, 3:05:56 PM] Rob When i rolled insight, with nothing filled in, it rolled 2 dice. I have dots in 2 of my Insight actions. --------------------------- [1/10/2026, 3:05:56 PM] Ulva Mannvitsbrekka Prowess Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 2 stress. 4 1d6 = 4 = 4 --------------------------- [1/10/2026, 3:06:01 PM] Jason G with 2 --------------------------- [1/10/2026, 3:06:06 PM] Cedric Ashton Prowess Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 2 4 5 3d6 = 11 = 11 --------------------------- [1/10/2026, 3:06:06 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 5 1 2d6 = 6 = 6 --------------------------- [1/10/2026, 3:06:24 PM] Cedric Ashton Resolve Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 3 stress. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 3:06:24 PM] Edmund Hawthorne Insight Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 1 stress. 1 5 2d6 = 6 = 6 --------------------------- [1/10/2026, 3:06:42 PM] Decklen Noone Resolve Success You reduce or avoid the effects of the consequence (GM chooses). Suffer 2 stress. 4 1 2d6 = 5 = 5 --------------------------- [1/10/2026, 3:07:22 PM] Jason G Oh.. yep, I misunderstood. thought it was highest pip value, not total 1's.. (I wasn't listening :) ) --------------------------- [1/10/2026, 3:07:58 PM] Jason G so we have a built-in retcon ability... yay --------------------------- [1/10/2026, 3:08:12 PM] Rob Potion Shopping is no longer front-loaded. --------------------------- [1/10/2026, 3:08:35 PM] Jason G but I DID bring the potion!! --------------------------- [1/10/2026, 3:09:31 PM] Kristian someone is eating chips on open mic :) --------------------------- [1/10/2026, 3:09:44 PM] Jason G great.. now I want chips.. --------------------------- [1/10/2026, 3:09:56 PM] Random you got chips last night. --------------------------- [1/10/2026, 3:10:02 PM] Jason G oh yeah! --------------------------- [1/10/2026, 3:10:14 PM] Kristian *snickers* --------------------------- [1/10/2026, 3:10:18 PM] Rob I knew Mayvik would react to that. --------------------------- [1/10/2026, 3:10:21 PM] Jason G PS, don't ask Mayvik about his load please --------------------------- [1/10/2026, 3:11:13 PM] Random 6 --------------------------- [1/10/2026, 3:11:36 PM] Random 3 light, 5 normal, 6 heavy --------------------------- [1/10/2026, 3:14:18 PM] Jason G there were limits to getting more then 3 pips right? requires a crew event or something? --------------------------- [1/10/2026, 3:14:34 PM] Rob I was reading and only half-listening, but we only gain xp if we perform a Desperate Action with a skill/special ability? --------------------------- [1/10/2026, 3:14:40 PM] Jason K I dunno if it helps but the way I think of stress is that it's your ability to manipulate the narrative, whether it's via flashback or by resisting consequences --------------------------- [1/10/2026, 3:15:43 PM] Rob Okay, so using controlled or risky action does not give xp. --------------------------- [1/10/2026, 3:18:28 PM] Rob I think so --------------------------- [1/10/2026, 3:18:30 PM] Pat THink so --------------------------- [1/10/2026, 3:18:33 PM] Random yub --------------------------- [1/10/2026, 3:18:36 PM] Veth Seems easy to grasp actually --------------------------- [1/10/2026, 3:23:29 PM] Random what? do illegal things? perish the thought. we're just honest merchants --------------------------- [1/10/2026, 3:24:45 PM] Jason G Is the lair connected to the sewers/underground? --------------------------- [1/10/2026, 3:25:40 PM] Veth The evil midnight bombers what bomb at midnight. --------------------------- [1/10/2026, 3:25:52 PM] Rob We can be The Regulators! It'll also allow us to make cash on the side as spokespeople for a laxative. --------------------------- [1/10/2026, 3:25:55 PM] Random Totally Honest Merchants Association. Trust Us. --------------------------- [1/10/2026, 3:26:11 PM] Rob Nice Tick reference, Veth. --------------------------- [1/10/2026, 3:26:18 PM] Veth Legitimate Slavage --------------------------- [1/10/2026, 3:26:28 PM] Veth Thanks Rob :) --------------------------- [1/10/2026, 3:26:51 PM] Jason G The Plausible Deniables? --------------------------- [1/10/2026, 3:27:25 PM] Jason G Where are those backgrounds and Heritages ? --------------------------- [1/10/2026, 3:28:56 PM] Jason G cool --------------------------- [1/10/2026, 3:29:29 PM] Jason K I can't seem to open backgrounds/heritages, weird --------------------------- [1/10/2026, 3:29:42 PM] Kristian mine works --------------------------- [1/10/2026, 3:29:58 PM] Jason G works here as well --------------------------- [1/10/2026, 3:30:02 PM] Jason K sigh, lol, oh well. --------------------------- [1/10/2026, 3:31:17 PM] Jason K Trying my third browser --------------------------- [1/10/2026, 3:31:46 PM] Jason K Nope, doesn't work for me, oh well. --------------------------- [1/10/2026, 3:32:41 PM] Rob Sory, power went out for a moment for no apparent reason. --------------------------- [1/10/2026, 3:33:05 PM] Jason K Yeah, nothing happens. I can see it but clicking does nothing. Oh well, not important --------------------------- [1/10/2026, 3:34:39 PM] Random how often do people die? I mean will I get any sleep due to the bells? --------------------------- [1/10/2026, 3:34:52 PM] Jason G what happens if like...~250 people die at once? asking for a friend --------------------------- [1/10/2026, 3:35:30 PM] Random "most nights" --------------------------- [1/10/2026, 3:35:41 PM] Rob In other words, nights when we're not on a job. --------------------------- [1/10/2026, 3:35:46 PM] Pat Not a lot of people die, that's a good thing, right? --------------------------- [1/10/2026, 3:35:48 PM] Jason G I mean, is there heat if they're all dead? --------------------------- [1/10/2026, 3:36:05 PM] Jason G again, asking for a friend --------------------------- [1/10/2026, 3:36:29 PM] Cam So if we steal something really quietly, we have to tell people it was us for rep? --------------------------- [1/10/2026, 3:37:28 PM] Jason G I mean, we'll know.. our own internal rep goes up! --------------------------- [1/10/2026, 3:37:33 PM] Jason G legends in our own minds --------------------------- [1/10/2026, 3:37:54 PM] Random Minimal collatoral damage then.... got it. --------------------------- [1/10/2026, 3:38:05 PM] Veth SNEAKY murder hobos --------------------------- [1/10/2026, 3:38:06 PM] Rob We would never be murder hobos. --------------------------- [1/10/2026, 3:38:07 PM] Kristian is there a mayor.. --------------------------- [1/10/2026, 3:38:09 PM] Random -- packs a smaller bomb -- --------------------------- [1/10/2026, 3:38:12 PM] Rob By the way, does the city have a mayor? --------------------------- [1/10/2026, 3:38:15 PM] Cam We're gonna spend so much time in the pokey. --------------------------- [1/10/2026, 3:39:34 PM] Random What is the air speed of an unladen, ghost, swallow? --------------------------- [1/10/2026, 3:39:41 PM] Jason G That's kind of the catch of the city... we're effectively trapped in a petri dish of rep and consequences.. doskvol watches, remembers, and never forgets. --------------------------- [1/10/2026, 3:41:03 PM] Random We all met in a pub.... --------------------------- [1/10/2026, 3:41:16 PM] Kristian Woke up in the back of a wagon. --------------------------- [1/10/2026, 3:41:35 PM] Jason G Oh, you're awake! --------------------------- [1/10/2026, 3:41:49 PM] Random I do need to afk a few moment. little room down the hall. --------------------------- [1/10/2026, 3:41:58 PM] Veth Dibs on being the Dovakeen --------------------------- [1/10/2026, 3:41:58 PM] Kristian I used to be in another crew, until they all took an arrow to the bac k. --------------------------- [1/10/2026, 3:42:04 PM] Cam My gal's former crew got wiped, but someone amongst you recruited her for her scouting skills. --------------------------- [1/10/2026, 3:42:07 PM] Kristian Server closet? --------------------------- [1/10/2026, 3:42:28 PM] Random yeah, lets go with that. --------------------------- [1/10/2026, 3:42:32 PM] Cam Any volunteers for recruitment? --------------------------- [1/10/2026, 3:42:36 PM] Jason K Cedric is a bouncer at Ink & Anvil, definitely not the leader nor someone who would put a crew together, but is willing to be hired muscle for a better paycheck --------------------------- [1/10/2026, 3:42:43 PM] Random offline now. --------------------------- [1/10/2026, 3:43:00 PM] Rob Hmm... My character likely wouldn't lead since he's often distracted by all the fucking ghosts that never shut up. --------------------------- [1/10/2026, 3:43:13 PM] Kristian not for me lol --------------------------- [1/10/2026, 3:43:17 PM] Jason G yes, but you made us talk instead of AFK --------------------------- [1/10/2026, 3:43:39 PM] Veth weird --------------------------- [1/10/2026, 3:43:40 PM] Kristian nothing happens when I click it.. --------------------------- [1/10/2026, 3:43:48 PM] Rob It works... sort of. It shows up on the roster but doesn't show up in chat. --------------------------- [1/10/2026, 3:44:22 PM] Kristian oh yeah I see it now. --------------------------- [1/10/2026, 3:44:37 PM] Debinani I'm working on fixing everyone's tokens --------------------------- [1/10/2026, 3:44:51 PM] Veth So I think we should name the crew "Dirty Deeds Done Dirt Cheap" --------------------------- [1/10/2026, 3:45:06 PM] Kristian Yeah my character would have just wandered in and joined an existing / proto group --------------------------- [1/10/2026, 3:45:07 PM] Rob I vote no. :P --------------------------- [1/10/2026, 3:45:43 PM] Pat ok, so who has _not_ said they're definitely not the leader? --------------------------- [1/10/2026, 3:46:17 PM] Veth I've already lead one of Deb's campaign, so I will pass unless nobody else wants it. --------------------------- [1/10/2026, 3:46:23 PM] Cassia bak ish --------------------------- [1/10/2026, 3:46:23 PM] Eidolon Actually I think it was two.. --------------------------- [1/10/2026, 3:47:05 PM] Freakshow so maybe we should decide if this is a new group, or an existing one that we are just the current active member sof? --------------------------- [1/10/2026, 3:47:16 PM] Freakshow "The League of Perfectly Ordinary Gentlepersons" --------------------------- [1/10/2026, 3:47:19 PM] Debinani And it doesn't need to be a "leader", but I mean, at some point a few of you entered into a partnership. Or you were recruited by Ol' Hank or something --------------------------- [1/10/2026, 3:47:35 PM] Cassia I figure I was hired by the crew or someone in the crew for a job and for reasons stuck around or was asked to stick around. "just for another job or two maybe." and simply never left. --------------------------- [1/10/2026, 3:47:38 PM] Freakshow So there was this guy named Jack... --------------------------- [1/10/2026, 3:47:41 PM] Watcher crew name - Definitely Not a Cult --------------------------- [1/10/2026, 3:47:42 PM] Freakshow Jack Boatwright... --------------------------- [1/10/2026, 3:47:56 PM] Eidolon hehe --------------------------- [1/10/2026, 3:48:19 PM] Watcher so we can say, Hi... we're definitely not a cult --------------------------- [1/10/2026, 3:48:26 PM] Cassia Crew: Nothing To See Here. --------------------------- [1/10/2026, 3:48:26 PM] Eidolon I like it. --------------------------- [1/10/2026, 3:48:56 PM] Crow I like the idea of a pre-existing crew that we've all joined at some point. --------------------------- [1/10/2026, 3:48:59 PM] Eidolon Cults are bad, so if peopl'e think we're not that good --------------------------- [1/10/2026, 3:49:22 PM] Watcher Rob, like we're the B team after the A team retired? heh --------------------------- [1/10/2026, 3:49:37 PM] Cassia we're "the other guys" --------------------------- [1/10/2026, 3:49:40 PM] Crow Retired. Got wiped out. Something like that. --------------------------- [1/10/2026, 3:49:42 PM] Freakshow More like F Troop --------------------------- [1/10/2026, 3:50:14 PM] Freakshow Got super rich and taught us all their tricks before they retired to a life of luxury --------------------------- [1/10/2026, 3:50:18 PM] Freakshow ..or went to prison. --------------------------- [1/10/2026, 3:50:24 PM] Wolf The Irregulars --------------------------- [1/10/2026, 3:50:27 PM] Eidolon Ohh, what if we all joined an existing crew as the current base as the fallback point, it goes BAD and we all flee to where we are now --------------------------- [1/10/2026, 3:50:34 PM] Crow For a crew name, in all seriousness we should pick something that fits the theme set by the crew names on the Faction status sheet. --------------------------- [1/10/2026, 3:51:18 PM] Watcher but, we're iconoclasts! --------------------------- [1/10/2026, 3:51:47 PM] Watcher fine, we can be realistic and descriptive - The Unpaid Consultants --------------------------- [1/10/2026, 3:51:52 PM] Cedric Yeah, the status sheet is where we track the crews you have relationships with. --------------------------- [1/10/2026, 3:51:56 PM] Crow What's the district we're in, Deb? --------------------------- [1/10/2026, 3:52:06 PM] Debinani Your lair is in Charterhall --------------------------- [1/10/2026, 3:52:35 PM] Eidolon Call ourselves the legion, so everyone thinks we're backed by a ton of people. --------------------------- [1/10/2026, 3:53:33 PM] Cam Mid-city Shades --------------------------- [1/10/2026, 3:53:33 PM] Debinani We could definitely do a former crew. Maybe it was small: just two aging spooks who did pretty well for themselves but never really hit it big. They recruited each of you over the last few years and have both decided to retire... --------------------------- [1/10/2026, 3:53:35 PM] Crow Playing off Pat's suggestion we could go with The Charterhall Irregulars. Not my first choice, but it's an option. --------------------------- [1/10/2026, 3:53:36 PM] Jason G Espionage, Shadows, Strange --------------------------- [1/10/2026, 3:53:48 PM] Freakshow Holden's Heroes --------------------------- [1/10/2026, 3:53:54 PM] Debinani HAHA --------------------------- [1/10/2026, 3:53:54 PM] Wolf going afk, need tea. --------------------------- [1/10/2026, 3:54:07 PM] Cam Do you want to advertise which section of the city we live in though? --------------------------- [1/10/2026, 3:54:23 PM] Crow Fair. --------------------------- [1/10/2026, 3:54:50 PM] Freakshow we could do something Scottish sounding. Being in Scotlandish. --------------------------- [1/10/2026, 3:54:57 PM] Freakshow Edinburglars. --------------------------- [1/10/2026, 3:55:07 PM] Freakshow (robble robble) --------------------------- [1/10/2026, 3:55:16 PM] Nyx My character just wanted a roof over her head so she can spend free time assembling and reassembling things. She overheard members of the crew talking, and offered to fix lost appendages and heal the boo-boos. One of ya'll invited her to join. --------------------------- [1/10/2026, 3:56:16 PM] Eidolon I actually like Edinburglars. :P --------------------------- [1/10/2026, 3:56:47 PM] Crow My character was found wandering the streets several years ago. I figure one of the two aging spooks might have taken him in after finding he could talk to ghosts. --------------------------- [1/10/2026, 3:57:14 PM] Freakshow I noimate Thursday as the new person lol --------------------------- [1/10/2026, 3:57:17 PM] Freakshow TRIAL BY FIRE --------------------------- [1/10/2026, 3:57:28 PM] Watcher how about The Black Margins ? It's charterhallish --------------------------- [1/10/2026, 3:57:29 PM] Crow We are all familiar with the other players and don't want to be in charge of them. --------------------------- [1/10/2026, 3:57:34 PM] Freakshow only if you pronouce it J'ACH --------------------------- [1/10/2026, 3:57:36 PM] Jason K Some random stuff from a generator I found: Gallows Keys Company --------------------------- [1/10/2026, 3:57:39 PM] Veth Like I said, I can do it. I don't mind. But only if nobody else wants it. :) --------------------------- [1/10/2026, 3:57:41 PM] Cassia nope. nope. I'll disband the crew --------------------------- [1/10/2026, 3:57:56 PM] Crow Nooo! It'll be fine. We're well-behaved. --------------------------- [1/10/2026, 3:58:06 PM] Crow Maybe our crew name should be Herded Cats --------------------------- [1/10/2026, 3:58:10 PM] Cassia I don't do leadering. --------------------------- [1/10/2026, 3:58:21 PM] Freakshow Wee Beastie Boys? --------------------------- [1/10/2026, 3:58:56 PM] Cam I can do it. Cam's old crew got wiped out except for her. So she managed to scrape up a new one. --------------------------- [1/10/2026, 3:59:08 PM] Eidolon Go for it :) --------------------------- [1/10/2026, 3:59:15 PM] Debinani Hey there you go, maybe Cam recruited all of you. --------------------------- [1/10/2026, 3:59:21 PM] Crow Go for it and may god have mercy on your soul. --------------------------- [1/10/2026, 3:59:24 PM] Watcher scraped up, right off the soles of your boots --------------------------- [1/10/2026, 3:59:26 PM] Debinani That way I don't have to deal with any rich uncles. --------------------------- [1/10/2026, 3:59:26 PM] Cedric The Bastards of Edinburgh --------------------------- [1/10/2026, 3:59:47 PM] Crow The Duskvol Castoffs? --------------------------- [1/10/2026, 3:59:55 PM] Eidolon We were just bastards last game. --------------------------- [1/10/2026, 4:00:22 PM] Freakshow Fully Dominatable Bastards. --------------------------- [1/10/2026, 4:00:30 PM] Crow Not all of us share your fetish. --------------------------- [1/10/2026, 4:00:46 PM] Eidolon Cam's Angels. --------------------------- [1/10/2026, 4:00:51 PM] Freakshow ...but not none! --------------------------- [1/10/2026, 4:01:01 PM] Debinani Cam's Vengeance Dogs --------------------------- [1/10/2026, 4:01:07 PM] Cam lol --------------------------- [1/10/2026, 4:01:11 PM] Watcher The Footnotes - if our crime doesn't work out we can become a cappella group --------------------------- [1/10/2026, 4:01:13 PM] Freakshow Cam Whores? --------------------------- [1/10/2026, 4:01:22 PM] Crow booo --------------------------- [1/10/2026, 4:01:25 PM] Eidolon The Dogs of Edenburg --------------------------- [1/10/2026, 4:01:29 PM] Cam Cam slaps Kristian --------------------------- [1/10/2026, 4:01:32 PM] Cam There you go --------------------------- [1/10/2026, 4:01:33 PM] Jason K I like Duskvol Castoffs --------------------------- [1/10/2026, 4:01:41 PM] Freakshow Not all of us share your fetish. --------------------------- [1/10/2026, 4:01:55 PM] Watcher "Citations Required" --------------------------- [1/10/2026, 4:01:56 PM] Wolf The Pipers --------------------------- [1/10/2026, 4:02:02 PM] Cam How about just "Castoffs"? --------------------------- [1/10/2026, 4:02:04 PM] Wolf (you wanted something Scottish...) --------------------------- [1/10/2026, 4:02:28 PM] Crow Cam will lead but only if her name is not associated with the gang. Perfectly understandable. --------------------------- [1/10/2026, 4:02:29 PM] Wolf of course, that means _someone_ has to be playing highland pipes --------------------------- [1/10/2026, 4:02:42 PM] Cassia okay food is ordered and I can focus more here for a minute until it arrives. --------------------------- [1/10/2026, 4:02:53 PM] Crow Your food arrives that fast? --------------------------- [1/10/2026, 4:03:10 PM] Cam Deb never realized that naming a crew WAS potion shopping --------------------------- [1/10/2026, 4:03:13 PM] Crow Pat, if we go with a Scottish name then we must all speak with a Scottish accent. --------------------------- [1/10/2026, 4:03:15 PM] Eidolon The Elusive Gentlemen --------------------------- [1/10/2026, 4:03:17 PM] Debinani Oh, I absolutely knew. --------------------------- [1/10/2026, 4:03:39 PM] Debinani Y'all are close to some good ones. Since Cam is the leader, she gets final say. --------------------------- [1/10/2026, 4:03:49 PM] Wolf Rob: Nope, we don't. --------------------------- [1/10/2026, 4:03:50 PM] Crow I'm okay with that. --------------------------- [1/10/2026, 4:04:12 PM] Crow Drat. I wanted to hear a Norwegian trying to do a Scottish accent. :P --------------------------- [1/10/2026, 4:04:17 PM] Watcher Name carries rep in the city too, so it should reflect our mystique --------------------------- [1/10/2026, 4:04:24 PM] Freakshow In Broughes? --------------------------- [1/10/2026, 4:04:50 PM] Freakshow oh wait we forgot a portmanteau of Scottish and us --------------------------- [1/10/2026, 4:04:51 PM] Eidolon We should name ourselves after a location on the other side of town --------------------------- [1/10/2026, 4:04:52 PM] Freakshow Fat Bastards. --------------------------- [1/10/2026, 4:05:08 PM] Eidolon That way people don't know where we are! --------------------------- [1/10/2026, 4:05:13 PM] Crow The Abilene irregulars --------------------------- [1/10/2026, 4:05:18 PM] Wolf The Albions --------------------------- [1/10/2026, 4:05:21 PM] Crow No one will ever know where we're from. --------------------------- [1/10/2026, 4:05:26 PM] Freakshow Whitecrown and Cokes? --------------------------- [1/10/2026, 4:06:33 PM] Cassia Domino's ordering is stupid. /sighs. --------------------------- [1/10/2026, 4:06:56 PM] Cam Haymarket Echoes Haymarket Castoffs --------------------------- [1/10/2026, 4:07:10 PM] Wolf The Albion Irregulars. --------------------------- [1/10/2026, 4:07:15 PM] Cassia The closest store is 1 mile away. The route my order to the store that is 4 miles away. --------------------------- [1/10/2026, 4:07:24 PM] Cam Poking at an Edinburgh map for names --------------------------- [1/10/2026, 4:07:32 PM] Nyx Ideas: "Cultless" "Shadow Dregs" "Unhinged Strangers" "Dead Mans Peace" "Blackllisters" --------------------------- [1/10/2026, 4:07:40 PM] Eidolon If we want to come up with something legitimate sounding.. --------------------------- [1/10/2026, 4:07:44 PM] Wolf (Alba is the Scottish Gaelic name for Scotland) --------------------------- [1/10/2026, 4:07:49 PM] Freakshow get deb to put a /pizza command in here --------------------------- [1/10/2026, 4:07:52 PM] Freakshow will make it easier. --------------------------- [1/10/2026, 4:07:53 PM] Crow Hmm... I like Echoes. Or Castoffs, since I came up with it. Shadow Dregs is good, too. --------------------------- [1/10/2026, 4:07:56 PM] Jason K Dead Man's Peace is fun --------------------------- [1/10/2026, 4:08:09 PM] Crow I could live with that one as well. --------------------------- [1/10/2026, 4:08:16 PM] Eidolon Echoing Silence --------------------------- [1/10/2026, 4:08:19 PM] Freakshow How about Incapacitated Man 's Peace, so we don't draw any heat? :) --------------------------- [1/10/2026, 4:08:28 PM] Cassia We are not the crew you're looking for. --------------------------- [1/10/2026, 4:08:41 PM] Crow Unless you want to hire us, then we are. --------------------------- [1/10/2026, 4:08:45 PM] Eidolon Shellcorp Inc. --------------------------- [1/10/2026, 4:09:00 PM] Debinani Cam, are you close to picking one? If you want, you can pick five and we'll do a Discord vote. --------------------------- [1/10/2026, 4:09:02 PM] Watcher not sure I could see myself working with "castoffs" or "dregs" as a permament name.. we're not a bunch of scrappy street urchins --------------------------- [1/10/2026, 4:09:06 PM] Eidolon 501C3PO --------------------------- [1/10/2026, 4:09:29 PM] Cam Yeah, I'm making a list to vote on --------------------------- [1/10/2026, 4:09:39 PM] Nyx Smart --------------------------- [1/10/2026, 4:09:39 PM] Crow I was thinking Castoffs just because we all seemed to be looking for a place to fit in. --------------------------- [1/10/2026, 4:09:48 PM] Eidolon The City Block --------------------------- [1/10/2026, 4:10:01 PM] Debinani Yeah no kidding, everyone's backstory is like "they found me wandering..." --------------------------- [1/10/2026, 4:10:15 PM] Eidolon They see me rollin'... --------------------------- [1/10/2026, 4:10:17 PM] Watcher Whatever we pick, in conversation it will just be shortened to the last word... heh --------------------------- [1/10/2026, 4:10:26 PM] Cassia I'm just here for another job. I could leave at any time you know. --------------------------- [1/10/2026, 4:10:27 PM] Eidolon Dirty Riders --------------------------- [1/10/2026, 4:10:42 PM] Watcher Dirty Sanchez --------------------------- [1/10/2026, 4:10:43 PM] Cassia -- that was 2 dozen jobs ago. --------------------------- [1/10/2026, 4:11:00 PM] Eidolon I want to do a slow 5 minute break. --------------------------- [1/10/2026, 4:11:22 PM] Debinani Quick-Slow Break Complete --------------------------- [1/10/2026, 4:12:22 PM] Cassia hums the theme from jeopardy --------------------------- [1/10/2026, 4:13:18 PM] Cassia afk --------------------------- [1/10/2026, 4:14:05 PM] Eidolon Dire Straits? --------------------------- [1/10/2026, 4:14:19 PM] Cam Poll is up in Discord --------------------------- [1/10/2026, 4:15:31 PM] Eidolon "If you're in Dire Straits, we're with you!" --------------------------- [1/10/2026, 4:16:10 PM] Crow We're always in dire straits. --------------------------- [1/10/2026, 4:16:42 PM] Debinani I love that there are four options and each has one vote so far. Y'all are terrible. --------------------------- [1/10/2026, 4:16:51 PM] Crow I just broke the 4-way tie --------------------------- [1/10/2026, 4:18:02 PM] Wolf I'm here --------------------------- [1/10/2026, 4:18:05 PM] Eidolon Still missing 4 votes --------------------------- [1/10/2026, 4:19:05 PM] Crow Or 3. I don't think Michelle will be voting since she's the one who is using this to choose a name. --------------------------- [1/10/2026, 4:19:38 PM] Cam I figured I would be the tie breaker --------------------------- [1/10/2026, 4:20:15 PM] Cam Though I think 7 of 8 pretty much sets it. --------------------------- [1/10/2026, 4:20:26 PM] Cam Old Town Echoes has 5 votes. --------------------------- [1/10/2026, 4:24:12 PM] Cassia voted --------------------------- [1/10/2026, 4:24:49 PM] Rob We're the pile of trash? --------------------------- [1/10/2026, 4:25:57 PM] Nyx Nyx rummages around the room --------------------------- [1/10/2026, 4:25:58 PM] Kristian describe myself? lol --------------------------- [1/10/2026, 4:26:07 PM] Rob So we're tossing the room, correct? --------------------------- [1/10/2026, 4:26:10 PM] Kristian Conall is a scrawny, strung out looking, heavily tattooed man. His head is shaved, and he's got a permanent thousand-yard-stare. --------------------------- [1/10/2026, 4:26:22 PM] Kristian no comment ;) --------------------------- [1/10/2026, 4:27:13 PM] Cassia to go shopping? --------------------------- [1/10/2026, 4:27:25 PM] Cam *mutters* Why all the security for this? --------------------------- [1/10/2026, 4:27:44 PM] Rob Sorry, one rules question. What're the items on the left side of the column? We can choose them just like regular ones? --------------------------- [1/10/2026, 4:27:48 PM] Freakshow Well something is hidden, of course. --------------------------- [1/10/2026, 4:27:57 PM] Freakshow It's just hidden better than we've uncovered so far. --------------------------- [1/10/2026, 4:28:23 PM] Rob Ah, that makes sense. Now if only I knew what these things were. :P --------------------------- [1/10/2026, 4:28:37 PM] Jason K Cedic, a burly man in a tight black and a worker's trousers, stands silently against the wall with his arms crossed, occasionally checking the doorway to make sure they're not out of time --------------------------- [1/10/2026, 4:28:46 PM] Eidolon Eidolon idly plays with a ring on his finger. --------------------------- [1/10/2026, 4:29:03 PM] Michelle Yeah, that normally would be Cam's job. :P --------------------------- [1/10/2026, 4:29:05 PM] Pat sorry, do we pick stuff or not? --------------------------- [1/10/2026, 4:29:08 PM] Watcher Watcher studies the room closely --------------------------- [1/10/2026, 4:29:25 PM] Kristian so this would be a great time for us to flashback go our prep for this and see if we know anything about this group or their hideout...maybe a person that could spill some beans or if they are known to hide things a certain way or... --------------------------- [1/10/2026, 4:29:33 PM] Wolf Wolf looks around, looking for something that might be hidden away. --------------------------- [1/10/2026, 4:29:35 PM] Rob Decklan, aka Crow, is a tired-looking, gaunt young man. He wears a crow mask (like a plague mask) when on a job. --------------------------- [1/10/2026, 4:29:49 PM] Jason G everyone is there? --------------------------- [1/10/2026, 4:30:13 PM] Nyx Survey Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 3 2d6 = 4 = 4 --------------------------- [1/10/2026, 4:30:23 PM] Cassia I don my spirit mask and trying to blot out the mundane world, try to see if there are any warded hidden hidey holes. --------------------------- [1/10/2026, 4:30:28 PM] Wolf Wolf is a small and blonde, looking like she's maybe in her late teens. --------------------------- [1/10/2026, 4:30:31 PM] Rob Crow will reach out to any spirits in the room to see if any of them are aware of where anything of value is. --------------------------- [1/10/2026, 4:30:47 PM] Crow Crow sighs and stares off into the distance --------------------------- [1/10/2026, 4:30:51 PM] Pat I'll look around for hidden stuff as well. --------------------------- [1/10/2026, 4:30:57 PM] Eidolon Eidolon is a pale, dark haired, but well kept looking man, though his clothes are dirty, they were once expensive. --------------------------- [1/10/2026, 4:31:42 PM] Cassia Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 3 2d6 = 6 = 6 --------------------------- [1/10/2026, 4:31:47 PM] Watcher testing... this thing on? --------------------------- [1/10/2026, 4:31:57 PM] Rob Is what thing on? --------------------------- [1/10/2026, 4:32:11 PM] Jason G my chat.. heh --------------------------- [1/10/2026, 4:32:13 PM] Cassia are you sure that the information was legit? this place is a bust --------------------------- [1/10/2026, 4:32:31 PM] Cassia that's dialogue to the crew --------------------------- [1/10/2026, 4:32:47 PM] Cedric Cedric grunts, as an answer --------------------------- [1/10/2026, 4:32:50 PM] Crow Crow shrugs --------------------------- [1/10/2026, 4:32:55 PM] Michelle Cam is about 40, striking despite her age. She wears well-kept but basic clothes. --------------------------- [1/10/2026, 4:32:57 PM] Wolf Survey Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 4:33:01 PM] Veth FYI there is a slash command for emotes and OOC, so usually we assume anything said without ooc is in character :) --------------------------- [1/10/2026, 4:33:07 PM] Rob What we have learned. We all suck at rolling. --------------------------- [1/10/2026, 4:33:07 PM] Nyx Junk --------------------------- [1/10/2026, 4:33:10 PM] Kristian I can try an Attune as well for a peek beyond the Veil --------------------------- [1/10/2026, 4:33:17 PM] Watcher you not seeing my chat? --------------------------- [1/10/2026, 4:33:17 PM] Rob I'll also try attune... --------------------------- [1/10/2026, 4:33:30 PM] Cam Cam keeps drifting to the door to listen --------------------------- [1/10/2026, 4:33:31 PM] Wolf Wolf sighs and heads over to keep an eye on the streets. --------------------------- [1/10/2026, 4:33:36 PM] Crow Hmm... quiet here. --------------------------- [1/10/2026, 4:33:41 PM] Debinani I'm seeing it --------------------------- [1/10/2026, 4:33:43 PM] Kristian can we rename our Crew to "We Ain't Found Shit"? --------------------------- [1/10/2026, 4:33:49 PM] Random good to know. --------------------------- [1/10/2026, 4:34:03 PM] Veth Or "Comb the Desert" --------------------------- [1/10/2026, 4:34:23 PM] Rob We're not ready to give you that sort of leeway to screw us further. :P --------------------------- [1/10/2026, 4:34:27 PM] Watcher Watcher closely studies the room (take two) --------------------------- [1/10/2026, 4:34:33 PM] Jason G this risky? --------------------------- [1/10/2026, 4:34:47 PM] Watcher Survey Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 1 5 2d6 = 6 = 6 --------------------------- [1/10/2026, 4:34:55 PM] Freakshow Whatever is hidden here isn't obvious. --------------------------- [1/10/2026, 4:34:55 PM] Crow Attune Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 5 4 2d6 = 9 = 9 --------------------------- [1/10/2026, 4:34:57 PM] Veth Should've named ourselves Risky Sours --------------------------- [1/10/2026, 4:35:07 PM] Cam Survey Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 4 1d6 = 4 = 4 --------------------------- [1/10/2026, 4:35:10 PM] Nyx Nyx finds a stuffed doll and pulls at the stiches --------------------------- [1/10/2026, 4:35:15 PM] Rob I slap Veth around with a large, wooden badger. --------------------------- [1/10/2026, 4:35:18 PM] Freakshow Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 1d6 = 1 = 1 --------------------------- [1/10/2026, 4:35:22 PM] Veth hehe --------------------------- [1/10/2026, 4:35:23 PM] Cassia not seeing anything, I position myself to watch the street, assuming there is a way to do that. --------------------------- [1/10/2026, 4:35:31 PM] Kristian sat on that 5 then just sloooowly teetered over. --------------------------- [1/10/2026, 4:36:09 PM] Eidolon Survey Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 4:36:21 PM] Cassia I do that, "guys, I'm gonna watch our backs. call me if anything exciting happens. " --------------------------- [1/10/2026, 4:36:36 PM] Rob A complication occurs. I find out that Freakshow's pants are illusionary. I take d6 psychic damage. --------------------------- [1/10/2026, 4:36:46 PM] Veth ah damnit. --------------------------- [1/10/2026, 4:37:10 PM] Veth What is known can not be unknown! --------------------------- [1/10/2026, 4:37:15 PM] Cassia No window? --------------------------- [1/10/2026, 4:37:22 PM] Cassia check --------------------------- [1/10/2026, 4:37:44 PM] Rob Who watches Watcher? --------------------------- [1/10/2026, 4:38:27 PM] Cam Cam pockets some items --------------------------- [1/10/2026, 4:38:34 PM] Cassia I'll pocket some small trinket from the counter area as get into position. --------------------------- [1/10/2026, 4:39:04 PM] Crow Crow looks around --------------------------- [1/10/2026, 4:39:32 PM] Watcher Watcher acquires the valuable bits he came across --------------------------- [1/10/2026, 4:39:37 PM] Rob Crow will examine the boxes and chests. See if the voice gets more specific. --------------------------- [1/10/2026, 4:40:07 PM] Rob Locked? --------------------------- [1/10/2026, 4:40:23 PM] Rob Crow will open it. What could possibly go wrong? --------------------------- [1/10/2026, 4:40:28 PM] Veth Hear that? Wood is expensive, we need to sell Mayvik's wood. --------------------------- [1/10/2026, 4:41:03 PM] Rob Just to me or in general? --------------------------- [1/10/2026, 4:41:29 PM] Crow Crow shows the statue to the others --------------------------- [1/10/2026, 4:41:35 PM] Crow Found something. --------------------------- [1/10/2026, 4:41:35 PM] Random except me (at the moment) --------------------------- [1/10/2026, 4:41:48 PM] Eidolon You sure di... --------------------------- [1/10/2026, 4:41:51 PM] Crow Crow nearly drops the statue --------------------------- [1/10/2026, 4:41:54 PM] Cam Cam blinks --------------------------- [1/10/2026, 4:41:55 PM] Cedric Well, fuck that, put it back. --------------------------- [1/10/2026, 4:42:08 PM] Crow Maaaaybe she's friendly? --------------------------- [1/10/2026, 4:42:12 PM] Cam Are you crazy? There's gotta be some value in it. --------------------------- [1/10/2026, 4:42:26 PM] Cam Anyone else find anything? We're pushing it on time here. --------------------------- [1/10/2026, 4:42:28 PM] Watcher Watcher turns quickly to examine the statuette --------------------------- [1/10/2026, 4:42:32 PM] Cassia Cassia jumps and looks around, then back out through the crack --------------------------- [1/10/2026, 4:42:46 PM] Eidolon It's rude to talk about a lady in her presence. --------------------------- [1/10/2026, 4:43:19 PM] Eidolon Eidolon goes to check. --------------------------- [1/10/2026, 4:43:54 PM] Eidolon My goodness.. --------------------------- [1/10/2026, 4:44:05 PM] Eidolon Eidolon holds them up for the others to see. --------------------------- [1/10/2026, 4:44:13 PM] Jason G at least it wasn't Six Sizable Slabs.. --------------------------- [1/10/2026, 4:44:15 PM] Crow (to Cedric) See? Friendly. --------------------------- [1/10/2026, 4:44:25 PM] Cedric Cedric grunts --------------------------- [1/10/2026, 4:44:32 PM] Freakshow Beware of statues bearing gifts. --------------------------- [1/10/2026, 4:44:40 PM] Crow So... uh... out of... this room? The statue? --------------------------- [1/10/2026, 4:44:54 PM] Kristian and you said we detected no ghosts or demons previously...right.. --------------------------- [1/10/2026, 4:44:58 PM] Crow Crow glances at Cam then shrugs --------------------------- [1/10/2026, 4:45:16 PM] Cam *gives the statue an odd look* Uh yeah. --------------------------- [1/10/2026, 4:45:22 PM] Eidolon This is a terrible place to be stuck. --------------------------- [1/10/2026, 4:45:35 PM] Freakshow We've got to take it either way. Can't leave her here and let them have it. --------------------------- [1/10/2026, 4:45:44 PM] Cam Anyway, we've paid for this venture and then some. Time to go. --------------------------- [1/10/2026, 4:45:46 PM] Wolf Let's get out of here, then. --------------------------- [1/10/2026, 4:45:47 PM] Nyx Nyx pulls the stuffing from the doll and mumbles about dead woman's puppets --------------------------- [1/10/2026, 4:45:49 PM] Crow We're going to bag you for a bit. You might be a bit too obvious to carry around in the open. --------------------------- [1/10/2026, 4:46:23 PM] Cassia Cassia will close the door and head back down. "Guy, trouble. " --------------------------- [1/10/2026, 4:46:24 PM] Eidolon We should go. Now. --------------------------- [1/10/2026, 4:46:34 PM] Crow Right... --------------------------- [1/10/2026, 4:46:35 PM] Cassia =guys --------------------------- [1/10/2026, 4:46:40 PM] Cedric Cedric cracks his knuckles --------------------------- [1/10/2026, 4:46:42 PM] Pat is there another way out of here? : --------------------------- [1/10/2026, 4:46:42 PM] Cedric Time's up. --------------------------- [1/10/2026, 4:46:42 PM] Cassia I counted 8 --------------------------- [1/10/2026, 4:46:43 PM] Crow Crow puts the statue in a bag --------------------------- [1/10/2026, 4:46:48 PM] Michelle Did we have exits that aren't the front door? --------------------------- [1/10/2026, 4:47:35 PM] Veth Sorry are they inside yet, or just coming this way? --------------------------- [1/10/2026, 4:47:40 PM] Watcher Did the statue give us a name? --------------------------- [1/10/2026, 4:47:50 PM] Michelle But they'd see us if we left --------------------------- [1/10/2026, 4:47:50 PM] Rob Not yet. --------------------------- [1/10/2026, 4:47:55 PM] Pat but they'll see us if we slip outside, right? --------------------------- [1/10/2026, 4:47:58 PM] Rob That's to the question about the statue's name --------------------------- [1/10/2026, 4:48:03 PM] Nyx Nyx stuffs the doll parts in her pocket and runs out the front door. --------------------------- [1/10/2026, 4:48:10 PM] Eidolon Oh no.. --------------------------- [1/10/2026, 4:48:15 PM] Eidolon Eidolon follows. --------------------------- [1/10/2026, 4:48:22 PM] Wolf Wolf sighs and follows. --------------------------- [1/10/2026, 4:48:30 PM] Watcher (vaguely to the bagged statue) well, new friend, your old friends are about to arrive.. --------------------------- [1/10/2026, 4:49:19 PM] Nyx Nyx stops and turns --------------------------- [1/10/2026, 4:49:48 PM] Pat I don't suppose we can flashback and leave earlier? --------------------------- [1/10/2026, 4:50:04 PM] Eidolon Eidolon looks around, "What did you do?" --------------------------- [1/10/2026, 4:50:15 PM] Rob We can't change something that's already been established. Got it. --------------------------- [1/10/2026, 4:50:46 PM] Cassia in the vision of the past is there another exit that has been closed up? --------------------------- [1/10/2026, 4:51:10 PM] Watcher Watcher stops in his tracks, looking around as if trying to take it all in at once --------------------------- [1/10/2026, 4:51:11 PM] Eidolon Eidolon goes to pull Nyx back inside. --------------------------- [1/10/2026, 4:51:13 PM] Rob I think Deb is setting up some of what was already decided upon. Like us having maps and such, perhaps. --------------------------- [1/10/2026, 4:51:24 PM] Pat so can we use the sledgehammer we definitely brought along to smash through it? --------------------------- [1/10/2026, 4:51:28 PM] Cam Can we get that open? --------------------------- [1/10/2026, 4:51:31 PM] Rob Ah, okay. That was the other thing I was thinking of. --------------------------- [1/10/2026, 4:51:47 PM] Cassia I forget, do we have a way as ghost echo seers of opening that door? with arcane implements? --------------------------- [1/10/2026, 4:51:48 PM] Crow Maybe we should barricade the door in. --------------------------- [1/10/2026, 4:51:55 PM] Cam Cam inspects the wall where the arch was --------------------------- [1/10/2026, 4:52:20 PM] Rob Has she seen us roll? --------------------------- [1/10/2026, 4:52:31 PM] Watcher :D --------------------------- [1/10/2026, 4:52:33 PM] Kristian what's demonghost for friend? --------------------------- [1/10/2026, 4:52:34 PM] Michelle here comes the pain --------------------------- [1/10/2026, 4:52:41 PM] Cassia Okay then. I conentrate and attune --------------------------- [1/10/2026, 4:52:43 PM] Wolf so...we should all roll attune? --------------------------- [1/10/2026, 4:52:48 PM] Rob Group roll, right? --------------------------- [1/10/2026, 4:52:52 PM] Pat that was obviously ooc... --------------------------- [1/10/2026, 4:53:08 PM] Pat can i use stress to add a die? --------------------------- [1/10/2026, 4:53:14 PM] Jason G immediately feels bad for the one leading Attune --------------------------- [1/10/2026, 4:53:14 PM] Rob Is it best for someone that has Attune to do it? --------------------------- [1/10/2026, 4:53:22 PM] Cassia I'm down there already so I can do it. --------------------------- [1/10/2026, 4:53:46 PM] Rob So what's your next character, Tuesday? --------------------------- [1/10/2026, 4:54:01 PM] Jason G counts.. 8 other PCs... 9 stress slots.. --------------------------- [1/10/2026, 4:54:01 PM] Cassia there is a door here...*b elieve it* --------------------------- [1/10/2026, 4:54:06 PM] Freakshow Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 2 1d6 = 2 = 2 --------------------------- [1/10/2026, 4:54:08 PM] Cassia Attune Risky | Standard Success You do it. 6 2 2d6 = 8 = 8 --------------------------- [1/10/2026, 4:54:10 PM] Watcher Risky? --------------------------- [1/10/2026, 4:54:10 PM] Eidolon Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 1 1d6 = 1 = 1 --------------------------- [1/10/2026, 4:54:11 PM] Rob I will take a stress to get another die. How does that work when rolling? --------------------------- [1/10/2026, 4:54:13 PM] Pat can I use stress to add a die? --------------------------- [1/10/2026, 4:54:13 PM] Cam Attune Risky | Standard Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 1d6 = 3 = 3 --------------------------- [1/10/2026, 4:54:13 PM] Nyx Attune Risky | Standard | 0d Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 4 5 2d6 = 9 = 9 --------------------------- [1/10/2026, 4:54:18 PM] Watcher Attune Risky | Standard | 0d Failure Things go badly. You suffer harm, a complication occurs, you end up in a desperate position, you lose this opportunity. 3 5 2d6 = 8 = 8 --------------------------- [1/10/2026, 4:54:24 PM] Pat two for one? --------------------------- [1/10/2026, 4:54:33 PM] Crow Attune Risky | Standard Success You do it. 6 1 2d6 = 7 = 7 --------------------------- [1/10/2026, 4:54:40 PM] Eidolon Oof --------------------------- [1/10/2026, 4:54:42 PM] Cedric Attune Risky | Standard Success You do it. 6 1d6 = 6 = 6 --------------------------- [1/10/2026, 4:54:44 PM] Veth Er... oof --------------------------- [1/10/2026, 4:54:46 PM] Michelle Oh, yeah, shoulda done that. --------------------------- [1/10/2026, 4:54:46 PM] Wolf Attune Risky | Standard Partial Success You do it, but there's a consequence: you suffer harm, a complication occurs, you have reduced effect, you end up in a desperate position. 4 1d6 = 4 = 4 --------------------------- [1/10/2026, 4:54:48 PM] Rob Bah. Didn't add the extra die, but I made it anyway. --------------------------- [1/10/2026, 4:55:06 PM] Veth oh wait I was outside, wasn't I? --------------------------- [1/10/2026, 4:55:15 PM] Veth Oh good --------------------------- [1/10/2026, 4:55:17 PM] Rob Why'd we do that? --------------------------- [1/10/2026, 4:55:20 PM] Michelle Looks like 4 --------------------------- [1/10/2026, 4:55:23 PM] Cassia 4 ouright failures --------------------------- [1/10/2026, 4:55:29 PM] Veth I can be useful! --------------------------- [1/10/2026, 4:56:08 PM] Veth All in all we're just another... --------------------------- [1/10/2026, 4:56:48 PM] Crow Very nice. Thank you, nice statue lady. --------------------------- [1/10/2026, 4:56:50 PM] Cassia Cassia shivers. "I hate that." --------------------------- [1/10/2026, 4:56:57 PM] Eidolon I like this already :) --------------------------- [1/10/2026, 4:57:04 PM] Jason G good work everyone. 12 XP --------------------------- [1/10/2026, 4:57:09 PM] Cam We'd mount her on the front of our car if we had one. --------------------------- [1/10/2026, 4:57:17 PM] Watcher Watcher grins --------------------------- [1/10/2026, 4:57:21 PM] Eidolon Makes sense --------------------------- [1/10/2026, 4:57:24 PM] Eidolon 24th good here --------------------------- [1/10/2026, 4:57:26 PM] Rob Should work for me. --------------------------- [1/10/2026, 4:57:29 PM] Cassia good for me --------------------------- [1/10/2026, 4:57:31 PM] Jason K Out on the 24th --------------------------- [1/10/2026, 4:57:33 PM] Kristian 24 is clear --------------------------- [1/10/2026, 4:57:35 PM] Jason G works for me --------------------------- [1/10/2026, 4:57:35 PM] Cam I may or may not have grandkid stuff --------------------------- [1/10/2026, 4:57:41 PM] Pat should work. --------------------------- [1/10/2026, 4:57:44 PM] Cassia how do we get the alias to show and not the 'name'. --------------------------- [1/10/2026, 4:58:07 PM] Cassia Yeah. --------------------------- [1/10/2026, 4:58:31 PM] Eidolon Woot, thanks deb! I'll be sure to generate a photo by then --------------------------- [1/10/2026, 4:58:33 PM] Cassia I'll get to you about my ritual --------------------------- [1/10/2026, 4:58:37 PM] Jason K Thanks Deb! --------------------------- [1/10/2026, 4:58:38 PM] Jen take care everyone! --------------------------- [1/10/2026, 4:58:38 PM] Wolf Thanks Deb. --------------------------- [1/10/2026, 4:58:38 PM] Crow Thanks, Deb. --------------------------- [1/10/2026, 4:58:41 PM] Kristian d'awwwww --------------------------- [1/10/2026, 4:58:42 PM] Eidolon Great to be gaming again --------------------------- [1/10/2026, 4:58:43 PM] Watcher Thanks, Deb --------------------------- [1/10/2026, 4:58:43 PM] Cam Thanks , Deb! --------------------------- [1/10/2026, 4:58:44 PM] Freakshow cya in 2! --------------------------- [1/10/2026, 4:58:45 PM] Eidolon Later all --------------------------- [1/10/2026, 5:00:23 PM] Cassia had fun.